mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Always allow addclass bots login and init (#946)
* Change the way to check addclass bots and allow adding them by characters name * Always addclass bots login and init * Comments and message
This commit is contained in:
@@ -39,17 +39,16 @@ private:
|
||||
uint32 masterAccountId;
|
||||
PlayerbotHolder* playerbotHolder;
|
||||
public:
|
||||
PlayerbotLoginQueryHolder(PlayerbotHolder* playerbotHolder, uint32 masterAccount, uint32 accountId, ObjectGuid guid, bool byAddClass)
|
||||
: LoginQueryHolder(accountId, guid), masterAccountId(masterAccount), playerbotHolder(playerbotHolder), byAddClass(byAddClass)
|
||||
PlayerbotLoginQueryHolder(PlayerbotHolder* playerbotHolder, uint32 masterAccount, uint32 accountId, ObjectGuid guid)
|
||||
: LoginQueryHolder(accountId, guid), masterAccountId(masterAccount), playerbotHolder(playerbotHolder)
|
||||
{
|
||||
}
|
||||
|
||||
uint32 GetMasterAccountId() const { return masterAccountId; }
|
||||
PlayerbotHolder* GetPlayerbotHolder() { return playerbotHolder; }
|
||||
bool byAddClass;
|
||||
};
|
||||
|
||||
void PlayerbotHolder::AddPlayerBot(ObjectGuid playerGuid, uint32 masterAccountId, bool byAddClass)
|
||||
void PlayerbotHolder::AddPlayerBot(ObjectGuid playerGuid, uint32 masterAccountId)
|
||||
{
|
||||
// bot is loading
|
||||
if (botLoading.find(playerGuid) != botLoading.end())
|
||||
@@ -71,12 +70,13 @@ void PlayerbotHolder::AddPlayerBot(ObjectGuid playerGuid, uint32 masterAccountId
|
||||
bool sameAccount = sPlayerbotAIConfig->allowAccountBots && accountId == masterAccountId;
|
||||
Guild* guild = masterPlayer ? sGuildMgr->GetGuildById(masterPlayer->GetGuildId()) : nullptr;
|
||||
bool sameGuild = sPlayerbotAIConfig->allowGuildBots && guild && guild->GetMember(playerGuid);
|
||||
bool addClassBot = sRandomPlayerbotMgr->IsAddclassBot(playerGuid.GetCounter());
|
||||
|
||||
bool allowed = true;
|
||||
std::ostringstream out;
|
||||
std::string botName;
|
||||
sCharacterCache->GetCharacterNameByGuid(playerGuid, botName);
|
||||
if (!isRndbot && !sameAccount && !sameGuild && !byAddClass)
|
||||
if (!isRndbot && !sameAccount && !sameGuild && !addClassBot)
|
||||
{
|
||||
allowed = false;
|
||||
out << "Failure: You are not allowed to control bot " << botName.c_str();
|
||||
@@ -106,7 +106,7 @@ void PlayerbotHolder::AddPlayerBot(ObjectGuid playerGuid, uint32 masterAccountId
|
||||
return;
|
||||
}
|
||||
std::shared_ptr<PlayerbotLoginQueryHolder> holder =
|
||||
std::make_shared<PlayerbotLoginQueryHolder>(this, masterAccountId, accountId, playerGuid, byAddClass);
|
||||
std::make_shared<PlayerbotLoginQueryHolder>(this, masterAccountId, accountId, playerGuid);
|
||||
if (!holder->Initialize())
|
||||
{
|
||||
return;
|
||||
@@ -131,7 +131,6 @@ void PlayerbotHolder::AddPlayerBot(ObjectGuid playerGuid, uint32 masterAccountId
|
||||
void PlayerbotHolder::HandlePlayerBotLoginCallback(PlayerbotLoginQueryHolder const& holder)
|
||||
{
|
||||
uint32 botAccountId = holder.GetAccountId();
|
||||
bool byAddClass = holder.byAddClass;
|
||||
// At login DBC locale should be what the server is set to use by default (as spells etc are hardcoded to ENUS this
|
||||
// allows channels to work as intended)
|
||||
WorldSession* botSession = new WorldSession(botAccountId, "", nullptr, SEC_PLAYER, EXPANSION_WRATH_OF_THE_LICH_KING,
|
||||
@@ -161,7 +160,7 @@ void PlayerbotHolder::HandlePlayerBotLoginCallback(PlayerbotLoginQueryHolder con
|
||||
}
|
||||
|
||||
sRandomPlayerbotMgr->OnPlayerLogin(bot);
|
||||
OnBotLogin(bot, byAddClass);
|
||||
OnBotLogin(bot);
|
||||
|
||||
botLoading.erase(holder.GetGuid());
|
||||
}
|
||||
@@ -404,8 +403,6 @@ void PlayerbotHolder::DisablePlayerBot(ObjectGuid guid)
|
||||
void PlayerbotHolder::RemoveFromPlayerbotsMap(ObjectGuid guid)
|
||||
{
|
||||
playerBots.erase(guid);
|
||||
if (addClassBots.find(guid) != addClassBots.end())
|
||||
addClassBots.erase(guid);
|
||||
}
|
||||
|
||||
Player* PlayerbotHolder::GetPlayerBot(ObjectGuid playerGuid) const
|
||||
@@ -421,7 +418,7 @@ Player* PlayerbotHolder::GetPlayerBot(ObjectGuid::LowType lowGuid) const
|
||||
return (it == playerBots.end()) ? 0 : it->second;
|
||||
}
|
||||
|
||||
void PlayerbotHolder::OnBotLogin(Player* const bot, bool byAddClass)
|
||||
void PlayerbotHolder::OnBotLogin(Player* const bot)
|
||||
{
|
||||
// Prevent duplicate login
|
||||
if (playerBots.find(bot->GetGUID()) != playerBots.end())
|
||||
@@ -431,8 +428,6 @@ void PlayerbotHolder::OnBotLogin(Player* const bot, bool byAddClass)
|
||||
|
||||
sPlayerbotsMgr->AddPlayerbotData(bot, true);
|
||||
playerBots[bot->GetGUID()] = bot;
|
||||
if (byAddClass)
|
||||
addClassBots.insert(bot->GetGUID());
|
||||
|
||||
OnBotLoginInternal(bot);
|
||||
|
||||
@@ -482,10 +477,6 @@ void PlayerbotHolder::OnBotLogin(Player* const bot, bool byAddClass)
|
||||
if (!groupValid)
|
||||
{
|
||||
bot->RemoveFromGroup();
|
||||
// WorldPacket p;
|
||||
// std::string const member = bot->GetName();
|
||||
// p << uint32(PARTY_OP_LEAVE) << member << uint32(0);
|
||||
// bot->GetSession()->HandleGroupDisbandOpcode(p);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -557,7 +548,8 @@ void PlayerbotHolder::OnBotLogin(Player* const bot, bool byAddClass)
|
||||
}
|
||||
|
||||
bot->SaveToDB(false, false);
|
||||
if (byAddClass && master && isRandomAccount && master->GetLevel() < bot->GetLevel())
|
||||
bool addClassBot = sRandomPlayerbotMgr->IsAddclassBot(bot->GetGUID().GetCounter());
|
||||
if (addClassBot && master && isRandomAccount && master->GetLevel() < bot->GetLevel())
|
||||
{
|
||||
// PlayerbotFactory factory(bot, master->GetLevel());
|
||||
// factory.Randomize(false);
|
||||
@@ -673,21 +665,10 @@ std::string const PlayerbotHolder::ProcessBotCommand(std::string const cmd, Obje
|
||||
if (!bot)
|
||||
return "bot not found";
|
||||
|
||||
bool addClassBot = true;
|
||||
if (!isRandomAccount || isRandomBot)
|
||||
{
|
||||
addClassBot = false;
|
||||
}
|
||||
|
||||
if (Player* master = GET_PLAYERBOT_AI(bot)->GetMaster())
|
||||
{
|
||||
PlayerbotMgr* masterMgr = GET_PLAYERBOT_MGR(master);
|
||||
if (masterMgr && masterMgr->addClassBots.find(guid) == masterMgr->addClassBots.end())
|
||||
addClassBot = false;
|
||||
}
|
||||
bool addClassBot = sRandomPlayerbotMgr->IsAddclassBot(guid.GetCounter());
|
||||
|
||||
if (!addClassBot)
|
||||
return "ERROR: You can not use this command on non-addclass random bot.";
|
||||
return "ERROR: You can not use this command on non-addclass bot.";
|
||||
|
||||
if (!admin)
|
||||
{
|
||||
@@ -1066,15 +1047,16 @@ std::vector<std::string> PlayerbotHolder::HandlePlayerbotCommand(char const* arg
|
||||
return messages;
|
||||
}
|
||||
uint8 teamId = master->GetTeamId(true);
|
||||
std::vector<ObjectGuid> &guidCache = sRandomPlayerbotMgr->addclassCache[RandomPlayerbotMgr::GetTeamClassIdx(teamId == TEAM_ALLIANCE, claz)];
|
||||
for (size_t i = 0; i < guidCache.size(); i++)
|
||||
const std::unordered_set<ObjectGuid> &guidCache = sRandomPlayerbotMgr->addclassCache[RandomPlayerbotMgr::GetTeamClassIdx(teamId == TEAM_ALLIANCE, claz)];
|
||||
for (const ObjectGuid &guid: guidCache)
|
||||
{
|
||||
ObjectGuid guid = guidCache[i];
|
||||
if (botLoading.find(guid) != botLoading.end())
|
||||
continue;
|
||||
if (ObjectAccessor::FindConnectedPlayer(guid))
|
||||
continue;
|
||||
AddPlayerBot(guid, master->GetSession()->GetAccountId(), true);
|
||||
if (sCharacterCache->GetCharacterGuildIdByGuid(guid))
|
||||
continue;
|
||||
AddPlayerBot(guid, master->GetSession()->GetAccountId());
|
||||
messages.push_back("Add class " + std::string(charname));
|
||||
return messages;
|
||||
}
|
||||
|
||||
@@ -27,7 +27,7 @@ public:
|
||||
PlayerbotHolder();
|
||||
virtual ~PlayerbotHolder(){};
|
||||
|
||||
void AddPlayerBot(ObjectGuid guid, uint32 masterAccountId, bool byAddClass = false);
|
||||
void AddPlayerBot(ObjectGuid guid, uint32 masterAccountId);
|
||||
void HandlePlayerBotLoginCallback(PlayerbotLoginQueryHolder const& holder);
|
||||
|
||||
void LogoutPlayerBot(ObjectGuid guid);
|
||||
@@ -43,7 +43,7 @@ public:
|
||||
void HandleBotPackets(WorldSession* session);
|
||||
|
||||
void LogoutAllBots();
|
||||
void OnBotLogin(Player* const bot, bool byAddClass = false);
|
||||
void OnBotLogin(Player* const bot);
|
||||
|
||||
std::vector<std::string> HandlePlayerbotCommand(char const* args, Player* master = nullptr);
|
||||
std::string const ProcessBotCommand(std::string const cmd, ObjectGuid guid, ObjectGuid masterguid, bool admin,
|
||||
@@ -59,7 +59,6 @@ protected:
|
||||
virtual void OnBotLoginInternal(Player* const bot) = 0;
|
||||
|
||||
PlayerBotMap playerBots;
|
||||
std::unordered_set<ObjectGuid> addClassBots;
|
||||
std::unordered_set<ObjectGuid> botLoading;
|
||||
};
|
||||
|
||||
|
||||
@@ -1709,26 +1709,22 @@ void RandomPlayerbotMgr::PrepareTeleportCache()
|
||||
|
||||
void RandomPlayerbotMgr::PrepareAddclassCache()
|
||||
{
|
||||
int32 maxAccountId = sPlayerbotAIConfig->randomBotAccounts.back();
|
||||
int32 minIdx = sPlayerbotAIConfig->randomBotAccounts.size() - 1 >= sPlayerbotAIConfig->addClassAccountPoolSize
|
||||
? sPlayerbotAIConfig->randomBotAccounts.size() - sPlayerbotAIConfig->addClassAccountPoolSize
|
||||
: 0;
|
||||
int32 minAccountId = sPlayerbotAIConfig->randomBotAccounts[minIdx];
|
||||
if (minAccountId < 0)
|
||||
{
|
||||
LOG_ERROR("playerbots", "No available account for add class!");
|
||||
}
|
||||
/// @FIXME: Modifying RandomBotAccountCount may cause the original addclass bots to be converted into rndbots,
|
||||
// which needs to be fixed by separating the two accounts in implementation
|
||||
size_t poolSize = sPlayerbotAIConfig->addClassAccountPoolSize;
|
||||
size_t start = sPlayerbotAIConfig->randomBotAccounts.size() > poolSize ? sPlayerbotAIConfig->randomBotAccounts.size() - poolSize : 0;
|
||||
int32 collected = 0;
|
||||
for (size_t i = start; i < sPlayerbotAIConfig->randomBotAccounts.size(); i++)
|
||||
{
|
||||
for (uint8 claz = CLASS_WARRIOR; claz <= CLASS_DRUID; claz++)
|
||||
{
|
||||
if (claz == 10)
|
||||
continue;
|
||||
QueryResult results = CharacterDatabase.Query(
|
||||
"SELECT guid, race FROM characters "
|
||||
"WHERE account >= {} AND account <= {} AND class = '{}' AND online = 0 AND "
|
||||
"guid NOT IN ( SELECT guid FROM guild_member ) "
|
||||
"WHERE account = {} AND class = '{}' AND online = 0 "
|
||||
"ORDER BY account DESC",
|
||||
minAccountId, maxAccountId, claz);
|
||||
sPlayerbotAIConfig->randomBotAccounts[i], claz);
|
||||
if (results)
|
||||
{
|
||||
do
|
||||
@@ -1737,11 +1733,12 @@ void RandomPlayerbotMgr::PrepareAddclassCache()
|
||||
ObjectGuid guid = ObjectGuid(HighGuid::Player, fields[0].Get<uint32>());
|
||||
uint32 race = fields[1].Get<uint32>();
|
||||
bool isAlliance = race == 1 || race == 3 || race == 4 || race == 7 || race == 11;
|
||||
addclassCache[GetTeamClassIdx(isAlliance, claz)].push_back(guid);
|
||||
addclassCache[GetTeamClassIdx(isAlliance, claz)].insert(guid);
|
||||
collected++;
|
||||
} while (results->NextRow());
|
||||
}
|
||||
}
|
||||
}
|
||||
LOG_INFO("playerbots", ">> {} characters collected for addclass command.", collected);
|
||||
}
|
||||
|
||||
@@ -2113,6 +2110,22 @@ bool RandomPlayerbotMgr::IsRandomBot(ObjectGuid::LowType bot)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool RandomPlayerbotMgr::IsAddclassBot(ObjectGuid::LowType bot)
|
||||
{
|
||||
ObjectGuid guid = ObjectGuid::Create<HighGuid::Player>(bot);
|
||||
for (uint8 claz = CLASS_WARRIOR; claz <= CLASS_DRUID; claz++)
|
||||
{
|
||||
if (claz == 10)
|
||||
continue;
|
||||
for (uint8 isAlliance = 0; isAlliance <= 1; isAlliance++)
|
||||
{
|
||||
if (addclassCache[GetTeamClassIdx(isAlliance, claz)].find(guid) != addclassCache[GetTeamClassIdx(isAlliance, claz)].end())
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void RandomPlayerbotMgr::GetBots()
|
||||
{
|
||||
if (!currentBots.empty())
|
||||
|
||||
@@ -111,6 +111,7 @@ public:
|
||||
static bool HandlePlayerbotConsoleCommand(ChatHandler* handler, char const* args);
|
||||
bool IsRandomBot(Player* bot);
|
||||
bool IsRandomBot(ObjectGuid::LowType bot);
|
||||
bool IsAddclassBot(ObjectGuid::LowType bot);
|
||||
void Randomize(Player* bot);
|
||||
void Clear(Player* bot);
|
||||
void RandomizeFirst(Player* bot);
|
||||
@@ -172,7 +173,7 @@ public:
|
||||
void PrepareAddclassCache();
|
||||
void PrepareTeleportCache();
|
||||
void Init();
|
||||
std::map<uint8, std::vector<ObjectGuid>> addclassCache;
|
||||
std::map<uint8, std::unordered_set<ObjectGuid>> addclassCache;
|
||||
std::map<uint8, std::vector<WorldLocation>> locsPerLevelCache;
|
||||
std::map<uint8, std::vector<WorldLocation>> allianceStarterPerLevelCache;
|
||||
std::map<uint8, std::vector<WorldLocation>> hordeStarterPerLevelCache;
|
||||
|
||||
Reference in New Issue
Block a user