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https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Merge pull request #286 from fuzzdeveloper/master
Fixed AiPlayerbot.PerfMonEnabled crashing server (and printing formatting strings directly to screen) + a few other minor fixes
This commit is contained in:
@@ -59,7 +59,7 @@ void PerformanceMonitor::PrintStats(bool perTick, bool fullStack)
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total += map.second->totalTime;
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LOG_INFO("playerbots", "--------------------------------------[TOTAL BOT]------------------------------------------------------");
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LOG_INFO("playerbots", "percentage time | min .. max ( avg of count ) - type : name ");
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LOG_INFO("playerbots", "percentage time | min .. max ( avg of count) - type : name");
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for (std::map<PerformanceMetric, std::map<std::string, PerformanceData*>>::iterator i = data.begin(); i != data.end(); ++i)
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{
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@@ -115,7 +115,7 @@ void PerformanceMonitor::PrintStats(bool perTick, bool fullStack)
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if (avg >= 0.5f || pd->maxTime > 10)
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{
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LOG_INFO("playerbots", "%7.3f%% %10.3fs | %6u .. %6u (%9.4f of %10u) - {} : {}"
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LOG_INFO("playerbots", "{:7.3f}% {:10.3f}s | {:6d} .. {:6d} ({:10.3f} of {:10d}) - {:6} : {}"
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, perc
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, secs
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, pd->minTime
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@@ -134,10 +134,8 @@ void PerformanceMonitor::PrintStats(bool perTick, bool fullStack)
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float totalCount = data[PERF_MON_TOTAL]["RandomPlayerbotMgr::FullTick"]->count;
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total = data[PERF_MON_TOTAL]["RandomPlayerbotMgr::FullTick"]->totalTime;
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LOG_INFO("playerbots", " ");
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LOG_INFO("playerbots", " ");
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LOG_INFO("playerbots", "---------------------------------------[PER TICK]------------------------------------------------------");
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LOG_INFO("playerbots", "percentage time | min .. max ( avg of count ) - type : name ");
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LOG_INFO("playerbots", "percentage time | min .. max ( avg of count) - type : name");
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for (std::map<PerformanceMetric, std::map<std::string, PerformanceData*>>::iterator i = data.begin(); i != data.end(); ++i)
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{
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@@ -190,7 +188,7 @@ void PerformanceMonitor::PrintStats(bool perTick, bool fullStack)
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if (avg >= 0.5f || pd->maxTime > 10)
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{
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LOG_INFO("playerbots", "%7.3f%% %9ums | %6u .. %6u (%9.4f of %10.3f) - {} : {}"
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LOG_INFO("playerbots", "{:7.3f}% {:9d}ms | {:6d} .. {:6d} ({:10.3f} of {:10.3f}) - {:6} : {}"
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, perc
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, secs
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, pd->minTime
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@@ -2174,8 +2174,10 @@ bool PlayerbotAI::CanCastSpell(uint32 spellid, Unit* target, bool checkHasSpell,
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}
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if (bot->GetCurrentSpell(CURRENT_CHANNELED_SPELL) != nullptr) {
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if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster())) {
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LOG_DEBUG("playerbots", "CanCastSpell() target name: {}, spellid: {}, bot name: {}, failed because has current channeled spell",
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target->GetName(), spellid, bot->GetName());
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}
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return false;
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}
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@@ -357,8 +357,8 @@ void PlayerbotFactory::Randomize(bool incremental)
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// bot->SaveToDB(false, false);
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// InitGuild();
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// bot->SaveToDB(false, false);
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if (pmo)
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pmo->finish();
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//if (pmo)
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// pmo->finish();
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// if (bot->getLevel() >= 70)
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// {
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@@ -87,7 +87,7 @@ class StrategyContext : public NamedObjectContext<Strategy>
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creators["map full"] = &StrategyContext::map_full;
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creators["sit"] = &StrategyContext::sit;
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creators["mark rti"] = &StrategyContext::mark_rti;
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creators["ads"] = &StrategyContext::possible_adds;
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creators["adds"] = &StrategyContext::possible_adds;
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creators["close"] = &StrategyContext::close;
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creators["ranged"] = &StrategyContext::ranged;
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creators["behind"] = &StrategyContext::behind;
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@@ -250,30 +250,13 @@ bool BGJoinAction::shouldJoinBg(BattlegroundQueueTypeId queueTypeId, Battlegroun
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bool hasBots = (sRandomPlayerbotMgr->BgBots[queueTypeId][bracketId][TEAM_ALLIANCE] + sRandomPlayerbotMgr->BgBots[queueTypeId][bracketId][TEAM_HORDE]) >= bg->GetMinPlayersPerTeam();
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if (!sPlayerbotAIConfig->randomBotAutoJoinBG && !hasPlayers)
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{
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return false;
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if (sPlayerbotAIConfig->enablePrototypePerformanceDiff)
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{
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if (!noLag)
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{
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return false;
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}
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}
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}
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if (!hasPlayers && !(isArena))
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{
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if (!(hasPlayers || hasBots))
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return false;
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if (sPlayerbotAIConfig->enablePrototypePerformanceDiff)
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{
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if (!noLag)
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{
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if (sPlayerbotAIConfig->enablePrototypePerformanceDiff && !hasPlayers && !noLag)
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return false;
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}
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}
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}
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uint32 BracketSize = bg->GetMaxPlayersPerTeam() * 2;
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uint32 TeamSize = bg->GetMaxPlayersPerTeam();
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@@ -607,7 +590,6 @@ bool FreeBGJoinAction::shouldJoinBg(BattlegroundQueueTypeId queueTypeId, Battleg
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bool isArena = false;
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bool isRated = false;
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bool noLag = sWorldUpdateTime.GetAverageUpdateTime() < (sRandomPlayerbotMgr->GetPlayers().empty() ? sPlayerbotAIConfig->diffEmpty : sPlayerbotAIConfig->diffWithPlayer) * 1.1;
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ArenaType type = ArenaType(BattlegroundMgr::BGArenaType(queueTypeId));
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if (type != ARENA_TYPE_NONE)
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