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https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Compile bug fixes.
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@@ -350,7 +350,7 @@ Map* WorldPosition::getMap()
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return sMapMgr->FindMap(GetMapId(), getMapEntry()->Instanceable() ? getInstanceId() : 0);
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return sMapMgr->FindMap(GetMapId(), getMapEntry()->Instanceable() ? getInstanceId() : 0);
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}
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}
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const float WorldPosition::getHeight()
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float WorldPosition::getHeight() // remove const - whipowill
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{
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{
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return getMap()->GetHeight(getX(), getY(), getZ());
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return getMap()->GetHeight(getX(), getY(), getZ());
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}
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}
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@@ -579,7 +579,7 @@ bool TravelNode::isEqual(TravelNode* compareNode)
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return true;
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return true;
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}
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}
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void TravelNode::print(bool printFailed)
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void TravelNode::print([[maybe_unused]] bool printFailed) // unused param - whipowill
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{
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{
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WorldPosition* startPosition = getPosition();
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WorldPosition* startPosition = getPosition();
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@@ -901,7 +901,7 @@ float TravelNodeRoute::getTotalDistance()
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return totalLength;
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return totalLength;
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}
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}
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TravelPath TravelNodeRoute::buildPath(std::vector<WorldPosition> pathToStart, std::vector<WorldPosition> pathToEnd, Unit* bot)
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TravelPath TravelNodeRoute::buildPath(std::vector<WorldPosition> pathToStart, std::vector<WorldPosition> pathToEnd, [[maybe_unused]] Unit* bot) // unused param - whipowill
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{
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{
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TravelPath travelPath;
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TravelPath travelPath;
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@@ -1036,7 +1036,7 @@ TravelNodeMap::TravelNodeMap(TravelNodeMap* baseMap)
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baseMap->m_nMapMtx.unlock_shared();
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baseMap->m_nMapMtx.unlock_shared();
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}
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}
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TravelNode* TravelNodeMap::addNode(WorldPosition pos, std::string const preferedName, bool isImportant, bool checkDuplicate, bool transport,uint32 transportId)
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TravelNode* TravelNodeMap::addNode(WorldPosition pos, std::string const preferedName, bool isImportant, bool checkDuplicate, [[maybe_unused]] bool transport, [[maybe_unused]] uint32 transportId) // unused params - whipowill
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{
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{
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TravelNode* newNode;
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TravelNode* newNode;
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@@ -1124,7 +1124,7 @@ std::vector<TravelNode*> TravelNodeMap::getNodes(WorldPosition pos, float range)
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return std::move(retVec);
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return std::move(retVec);
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}
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}
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TravelNode* TravelNodeMap::getNode(WorldPosition pos, std::vector<WorldPosition>& ppath, Unit* bot, float range)
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TravelNode* TravelNodeMap::getNode(WorldPosition pos, [[maybe_unused]] std::vector<WorldPosition>& ppath, Unit* bot, float range) // unused param - whipowill
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{
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{
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float x = pos.getX();
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float x = pos.getX();
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float y = pos.getY();
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float y = pos.getY();
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