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https://github.com/mod-playerbots/mod-playerbots
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Enable new rpg strategy by default (#1192)
* Add RandomBotMinLevelChance * Save mana only for healer * Disable addclass dk for low level player * Target selection and debuff cast with less players in group * Change default rpg strategy and bots count in config * Logs clean up * Improve init=auto * Remove login logs after initialization * Rndbots stats for quest * Prediction chase in reach combat * Poor & Normal items ensurence for init=auto
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@@ -56,6 +56,8 @@ void GenericPriestStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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triggers.push_back(new TriggerNode("enemy too close for spell",
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NextAction::array(0, new NextAction("flee", ACTION_MOVE + 9), nullptr)));
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triggers.push_back(new TriggerNode("often", NextAction::array(0, new NextAction("apply oil", 1.0f), nullptr)));
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triggers.push_back(new TriggerNode("being attacked",
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NextAction::array(0, new NextAction("power word: shield", ACTION_HIGH + 1), nullptr)));
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}
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PriestCureStrategy::PriestCureStrategy(PlayerbotAI* botAI) : Strategy(botAI)
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