dk raise dead

This commit is contained in:
Yunfan Li
2023-05-28 00:00:23 +08:00
parent 3432a9b37d
commit 1d276732e2

View File

@@ -41,7 +41,7 @@ void GenericDKNonCombatStrategy::InitTriggers(std::vector<TriggerNode*>& trigger
{
NonCombatStrategy::InitTriggers(triggers);
triggers.push_back(new TriggerNode("raise dead", NextAction::array(0, new NextAction("raise dead", ACTION_NORMAL + 1), nullptr)));
triggers.push_back(new TriggerNode("no pet", NextAction::array(0, new NextAction("raise dead", ACTION_NORMAL + 1), nullptr)));
triggers.push_back(new TriggerNode("horn of winter", NextAction::array(0, new NextAction("horn of winter", 21.0f), nullptr)));
triggers.push_back(new TriggerNode("bone shield", NextAction::array(0, new NextAction("bone shield", 21.0f), nullptr)));
}