movement action

This commit is contained in:
Yunfan Li
2023-06-07 22:58:36 +08:00
parent 0c3a26ca4d
commit 231b0b51e4
11 changed files with 567 additions and 556 deletions

View File

@@ -29,7 +29,7 @@ class BloodDKStrategyActionNodeFactory : public NamedObjectFactory<ActionNode>
//creators["death rune_mastery"] = &death_rune_mastery;
//creators["hysteria"] = &hysteria;
//creators["dancing weapon"] = &dancing_weapon;
//creators["dark command"] = &dark_command;
creators["dark command"] = &dark_command;
creators["taunt spell"] = &dark_command;
}
@@ -46,7 +46,7 @@ class BloodDKStrategyActionNodeFactory : public NamedObjectFactory<ActionNode>
{
return new ActionNode ("heart strike",
/*P*/ NextAction::array(0, new NextAction("frost presence"), nullptr),
/*A*/ NextAction::array(0, new NextAction("death strike"), nullptr),
/*A*/ nullptr,
/*C*/ nullptr);
}