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https://github.com/mod-playerbots/mod-playerbots
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Core Merge PR - Replace OnPlayerChat with OnPlayerCanUseChat (#1838)
First stab at getting this working. Im not sure if Im missing something,
but it seemed to be a pretty simple change overall.
Based on testing the bots do respond to commands via whisper and group.
Edit: Relevant PR this addresses.
50f8f145d2 (diff-baadebd8cd1117ca48225f316a5ab3fd5fd55b20963394d302341147183db067)
This commit is contained in:
@@ -82,12 +82,12 @@ public:
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PlayerbotsPlayerScript() : PlayerScript("PlayerbotsPlayerScript", {
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PlayerbotsPlayerScript() : PlayerScript("PlayerbotsPlayerScript", {
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PLAYERHOOK_ON_LOGIN,
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PLAYERHOOK_ON_LOGIN,
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PLAYERHOOK_ON_AFTER_UPDATE,
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PLAYERHOOK_ON_AFTER_UPDATE,
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PLAYERHOOK_ON_CHAT,
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PLAYERHOOK_ON_CHAT_WITH_CHANNEL,
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PLAYERHOOK_ON_CHAT_WITH_GROUP,
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PLAYERHOOK_ON_BEFORE_CRITERIA_PROGRESS,
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PLAYERHOOK_ON_BEFORE_CRITERIA_PROGRESS,
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PLAYERHOOK_ON_BEFORE_ACHI_COMPLETE,
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PLAYERHOOK_ON_BEFORE_ACHI_COMPLETE,
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PLAYERHOOK_CAN_PLAYER_USE_PRIVATE_CHAT,
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PLAYERHOOK_CAN_PLAYER_USE_PRIVATE_CHAT,
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PLAYERHOOK_CAN_PLAYER_USE_GROUP_CHAT,
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PLAYERHOOK_CAN_PLAYER_USE_GUILD_CHAT,
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PLAYERHOOK_CAN_PLAYER_USE_CHANNEL_CHAT,
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PLAYERHOOK_ON_GIVE_EXP,
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PLAYERHOOK_ON_GIVE_EXP,
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PLAYERHOOK_ON_BEFORE_TELEPORT
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PLAYERHOOK_ON_BEFORE_TELEPORT
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}) {}
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}) {}
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@@ -163,15 +163,12 @@ public:
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if (PlayerbotAI* botAI = GET_PLAYERBOT_AI(receiver))
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if (PlayerbotAI* botAI = GET_PLAYERBOT_AI(receiver))
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{
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{
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botAI->HandleCommand(type, msg, player);
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botAI->HandleCommand(type, msg, player);
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return false;
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}
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}
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}
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}
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return true;
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return true;
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}
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}
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void OnPlayerChat(Player* player, uint32 type, uint32 /*lang*/, std::string& msg, Group* group) override
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bool OnPlayerCanUseChat(Player* player, uint32 type, uint32 /*lang*/, std::string& msg, Group* group) override
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{
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{
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for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next())
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for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next())
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{
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{
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@@ -183,9 +180,10 @@ public:
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}
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}
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}
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}
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}
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}
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return true;
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}
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}
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void OnPlayerChat(Player* player, uint32 type, uint32 /*lang*/, std::string& msg) override
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bool OnPlayerCanUseChat(Player* player, uint32 type, uint32 /*lang*/, std::string& msg, Guild* guild) override
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{
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{
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if (type == CHAT_MSG_GUILD)
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if (type == CHAT_MSG_GUILD)
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{
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{
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@@ -204,9 +202,10 @@ public:
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}
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}
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}
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}
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}
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}
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return true;
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}
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}
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void OnPlayerChat(Player* player, uint32 type, uint32 /*lang*/, std::string& msg, Channel* channel) override
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bool OnPlayerCanUseChat(Player* player, uint32 type, uint32 /*lang*/, std::string& msg, Channel* channel) override
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{
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{
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if (PlayerbotMgr* playerbotMgr = GET_PLAYERBOT_MGR(player))
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if (PlayerbotMgr* playerbotMgr = GET_PLAYERBOT_MGR(player))
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{
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{
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@@ -217,6 +216,7 @@ public:
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}
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}
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sRandomPlayerbotMgr->HandleCommand(type, msg, player);
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sRandomPlayerbotMgr->HandleCommand(type, msg, player);
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return true;
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}
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}
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bool OnPlayerBeforeAchievementComplete(Player* player, AchievementEntry const* achievement) override
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bool OnPlayerBeforeAchievementComplete(Player* player, AchievementEntry const* achievement) override
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