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Arena team type is included in the LOG_INFO output (#925)
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@@ -801,7 +801,7 @@ void RandomPlayerbotFactory::CreateRandomArenaTeams(ArenaType type, uint32 count
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sPlayerbotAIConfig->randomBotArenaTeams.push_back(arenateam->GetId());
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}
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LOG_INFO("playerbots", "{} random bot arena teams available", arenaTeamNumber);
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LOG_INFO("playerbots", "{} random bot {}vs{} arena teams available", arenaTeamNumber, type, type);
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}
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std::string const RandomPlayerbotFactory::CreateRandomArenaTeamName()
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