From 24d4c1f0a029346ea86a2df4d7fe3da49281206e Mon Sep 17 00:00:00 2001 From: bash Date: Fri, 17 Oct 2025 21:06:03 +0200 Subject: [PATCH] MovePoint core refactor and had a bug aswell --- src/strategy/actions/MovementActions.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/strategy/actions/MovementActions.cpp b/src/strategy/actions/MovementActions.cpp index 6758b916..9c84447f 100644 --- a/src/strategy/actions/MovementActions.cpp +++ b/src/strategy/actions/MovementActions.cpp @@ -210,7 +210,7 @@ bool MovementAction::MoveTo(uint32 mapId, float x, float y, float z, bool idle, mm.Clear(); if (!backwards) { - mm.MovePoint(0, x, y, z, generatePath); + mm.MovePoint(0, x, y, z, FORCED_MOVEMENT_NONE, 0.0f, 0.0f, generatePath); } else { @@ -245,7 +245,7 @@ bool MovementAction::MoveTo(uint32 mapId, float x, float y, float z, bool idle, mm.Clear(); if (!backwards) { - mm.MovePoint(0, x, y, z, generatePath); + mm.MovePoint(0, x, y, z, FORCED_MOVEMENT_NONE, 0.0f, 0.0f, generatePath); } else { @@ -287,7 +287,7 @@ bool MovementAction::MoveTo(uint32 mapId, float x, float y, float z, bool idle, mm.Clear(); if (!backwards) { - mm.MovePoint(0, x, y, z, generatePath); + mm.MovePoint(0, x, y, z, FORCED_MOVEMENT_NONE, 0.0f, 0.0f, generatePath); } else {