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https://github.com/mod-playerbots/mod-playerbots
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General improvement on init and strats (#1064)
* Potions strats and potions init * Druid and shaman spell in low level * Ammo init improvement * Rogue low level * Fix melee attack action (for caster with no mana) * Disable pet spells that reduce dps * Talents improvement * Remove CanFreeMove check * Reduce penalty for non-dagger weapon for rogue
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@@ -143,7 +143,8 @@ void CasterDruidStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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triggers.push_back(new TriggerNode("eclipse (lunar)",
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NextAction::array(0, new NextAction("starfire", ACTION_NORMAL + 6), nullptr)));
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triggers.push_back(
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new TriggerNode("medium mana", NextAction::array(0, new NextAction("innervate", ACTION_HIGH + 9), NULL)));
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new TriggerNode("medium mana", NextAction::array(0, new NextAction("innervate", ACTION_HIGH + 9), nullptr)));
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triggers.push_back(new TriggerNode("enemy too close for spell",
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NextAction::array(0, new NextAction("flee", ACTION_MOVE + 9), nullptr)));
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}
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