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https://github.com/mod-playerbots/mod-playerbots
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@@ -1,5 +1,6 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_CHOOSERPGTARGETACTION_H
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@@ -16,29 +17,29 @@ class WorldPosition;
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class ChooseRpgTargetAction : public Action
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{
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public:
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ChooseRpgTargetAction(PlayerbotAI* botAI, std::string const name = "choose rpg target") : Action(botAI, name) { }
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public:
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ChooseRpgTargetAction(PlayerbotAI* botAI, std::string const name = "choose rpg target") : Action(botAI, name) {}
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bool Execute(Event event) override;
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bool isUseful() override;
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bool Execute(Event event) override;
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bool isUseful() override;
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static bool isFollowValid(Player* bot, WorldObject* target);
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static bool isFollowValid(Player* bot, WorldPosition pos);
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static bool isFollowValid(Player* bot, WorldObject* target);
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static bool isFollowValid(Player* bot, WorldPosition pos);
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private:
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float getMaxRelevance(GuidPosition guidP);
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bool HasSameTarget(ObjectGuid guid, uint32 max, GuidVector const& nearGuids);
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private:
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float getMaxRelevance(GuidPosition guidP);
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bool HasSameTarget(ObjectGuid guid, uint32 max, GuidVector const& nearGuids);
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std::unordered_map <ObjectGuid, std::string> rgpActionReason;
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std::unordered_map <ObjectGuid, std::string> rgpActionReason;
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};
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class ClearRpgTargetAction : public ChooseRpgTargetAction
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{
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public:
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ClearRpgTargetAction(PlayerbotAI* botAI) : ChooseRpgTargetAction(botAI, "clear rpg target") { }
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public:
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ClearRpgTargetAction(PlayerbotAI* botAI) : ChooseRpgTargetAction(botAI, "clear rpg target") {}
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bool Execute(Event event) override;
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bool isUseful() override;
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bool Execute(Event event) override;
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bool isUseful() override;
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};
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#endif
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