[Warnings] Fix

This commit is contained in:
Yunfan Li
2024-07-13 11:39:06 +08:00
parent 266aa1ec88
commit 2d1fc5b932
2 changed files with 7 additions and 5 deletions

View File

@@ -46,19 +46,19 @@ void ChooseTravelTargetAction::getNewTarget(TravelTarget* newTarget, TravelTarge
foundTarget = SetNpcFlagTarget(newTarget, { UNIT_NPC_FLAG_BANKER,UNIT_NPC_FLAG_BATTLEMASTER,UNIT_NPC_FLAG_AUCTIONEER });
//Grind for money
if (!foundTarget && AI_VALUE(bool, "should get money"))
if (!foundTarget && AI_VALUE(bool, "should get money")) {
if (urand(1, 100) > 66)
{
foundTarget = SetQuestTarget(newTarget, true); //Turn in quests for money.
if (!foundTarget)
foundTarget = SetQuestTarget(newTarget); //Do low level quests
}
else if (urand(1, 100) > 50)
} else if (urand(1, 100) > 50) {
foundTarget = SetGrindTarget(newTarget); //Go grind mobs for money
else
} else {
foundTarget = SetNewQuestTarget(newTarget); //Find a low level quest to do
}
}
//Continue
if (!foundTarget && urand(1, 100) > 10) //90% chance

View File

@@ -147,6 +147,8 @@ RollVote LootRollAction::CalculateRollVote(ItemTemplate const* proto)
case ITEM_USAGE_VENDOR:
needVote = GREED;
break;
default:
break;
}
return StoreLootAction::IsLootAllowed(proto->ItemId, GET_PLAYERBOT_AI(bot)) ? needVote : PASS;