Merge pull request #320 from Chromie-WoW/configured65-mod-playerbots-pr-branch

SummonAction::Teleport Repairwhensummon changed to a .conf option
This commit is contained in:
Yunfan Li
2024-07-11 21:25:57 +08:00
committed by GitHub
4 changed files with 10 additions and 2 deletions

View File

@@ -274,6 +274,7 @@ bool PlayerbotAIConfig::Initialize()
equipmentPersistenceLevel = sConfigMgr->GetOption<int32>("AiPlayerbot.EquipmentPersistenceLevel", 80);
groupInvitationPermission = sConfigMgr->GetOption<int32>("AiPlayerbot.GroupInvitationPermission", 1);
botReviveWhenSummon = sConfigMgr->GetOption<int>("AiPlayerbot.BotReviveWhenSummon", 1);
botRepairWhenSummon = sConfigMgr->GetOption<bool>("AiPlayerbot.BotRepairWhenSummon", true);
autoInitOnly = sConfigMgr->GetOption<bool>("AiPlayerbot.AutoInitOnly", false);
autoInitEquipLevelLimitRatio = sConfigMgr->GetOption<float>("AiPlayerbot.AutoInitEquipLevelLimitRatio", 1.0);
addClassCommand = sConfigMgr->GetOption<int32>("AiPlayerbot.AddClassCommand", 1);

View File

@@ -215,6 +215,7 @@ class PlayerbotAIConfig
int32 equipmentPersistenceLevel;
int32 groupInvitationPermission;
int32 botReviveWhenSummon;
bool botRepairWhenSummon;
bool autoInitOnly;
float autoInitEquipLevelLimitRatio;
int32 addClassCommand;

View File

@@ -176,6 +176,9 @@ bool SummonAction::Teleport(Player* summoner, Player* player)
if (summoner->IsWithinLOS(x, y, z))
{
if (sPlayerbotAIConfig->botRepairWhenSummon) // .conf option to repair bot gear when summoned 0 = off, 1 = on
bot->DurabilityRepairAll(false, 1.0f, false);
if (sPlayerbotAIConfig->botReviveWhenSummon < 2)
{
if (master->IsInCombat())
@@ -200,7 +203,6 @@ bool SummonAction::Teleport(Player* summoner, Player* player)
if (sPlayerbotAIConfig->botReviveWhenSummon > 0 && bot->isDead())
{
bot->ResurrectPlayer(1.0f, false);
bot->DurabilityRepairAll(false, 1.0f, false);
botAI->TellMasterNoFacing("I live, again!");
}