[Avoid aoe] Aura detection

This commit is contained in:
Yunfan Li
2024-06-24 10:36:13 +08:00
parent 405c20fdd2
commit 38ff51c9ca

View File

@@ -122,9 +122,10 @@ Aura* AreaDebuffValue::Calculate()
{
// Unit::AuraApplicationMap& map = bot->GetAppliedAuras();
Unit::AuraEffectList const& aurasPeriodicDamage = bot->GetAuraEffectsByType(SPELL_AURA_PERIODIC_DAMAGE);
Unit::AuraEffectList const& aurasPeriodicDamagePercent = bot->GetAuraEffectsByType(SPELL_AURA_PERIODIC_DAMAGE_PERCENT);
Unit::AuraEffectList const& aurasPeriodicTriggerSpell = bot->GetAuraEffectsByType(SPELL_AURA_PERIODIC_TRIGGER_SPELL);
Unit::AuraEffectList const& aurasPeriodicTriggerWithValueSpell = bot->GetAuraEffectsByType(SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE);
for (const Unit::AuraEffectList& list : {aurasPeriodicDamage, aurasPeriodicTriggerSpell, aurasPeriodicTriggerWithValueSpell}) {
for (const Unit::AuraEffectList& list : {aurasPeriodicDamage, aurasPeriodicDamagePercent, aurasPeriodicTriggerSpell, aurasPeriodicTriggerWithValueSpell}) {
for (auto i = list.begin(); i != list.end(); ++i)
{
AuraEffect* aurEff = *i;