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https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Remove StartTime from PvP check
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@@ -180,7 +180,7 @@ bool AttackersValue::IsPossibleTarget(Unit* attacker, Player* bot, float range)
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!attacker->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE) &&
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bot->CanSeeOrDetect(attacker) &&
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!(sPlayerbotAIConfig->IsPvpProhibited(attacker->GetZoneId(), attacker->GetAreaId()) && (attacker->GetGUID().IsPlayer() || attacker->GetGUID().IsPet())) &&
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!(attacker->IsPlayer() && !attacker->IsPvP() && !attacker->IsFFAPvP() && (!bot->duel || bot->duel->Opponent != attacker || bot->duel->StartTime)) &&
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!(attacker->IsPlayer() && !attacker->IsPvP() && !attacker->IsFFAPvP() && (!bot->duel || bot->duel->Opponent != attacker)) &&
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(!c || (!c->IsInEvadeMode() && ((!isMemberBotGroup && botAI->HasStrategy("attack tagged", BOT_STATE_NON_COMBAT)) ||
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leaderHasThreat || (!c->hasLootRecipient() && (!c->GetVictim() || (c->GetVictim() && ((!c->GetVictim()->IsPlayer() || bot->IsInSameGroupWith(c->GetVictim()->ToPlayer())) ||
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(botAI->GetMaster() && c->GetVictim() == botAI->GetMaster()))))) || c->isTappedBy(bot))));
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