mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
warlock pet
This commit is contained in:
@@ -42,7 +42,20 @@ class GenericWarlockNonCombatStrategyActionNodeFactory : public NamedObjectFacto
|
|||||||
/*A*/ NextAction::array(0, new NextAction("summon imp"), nullptr),
|
/*A*/ NextAction::array(0, new NextAction("summon imp"), nullptr),
|
||||||
/*C*/ nullptr);
|
/*C*/ nullptr);
|
||||||
}
|
}
|
||||||
|
static ActionNode* summon_succubus(PlayerbotAI* botAI)
|
||||||
|
{
|
||||||
|
return new ActionNode("summon succubus",
|
||||||
|
/*P*/ nullptr,
|
||||||
|
/*A*/ NextAction::array(0, new NextAction("summon imp"), nullptr),
|
||||||
|
/*C*/ nullptr);
|
||||||
|
}
|
||||||
|
static ActionNode* summon_felhunter([[maybe_unused]] PlayerbotAI* botAI)
|
||||||
|
{
|
||||||
|
return new ActionNode("summon felhunter",
|
||||||
|
/*P*/ nullptr,
|
||||||
|
/*A*/ NextAction::array(0, new NextAction("summon succubus"), nullptr),
|
||||||
|
/*C*/ nullptr);
|
||||||
|
}
|
||||||
static ActionNode* summon_felguard([[maybe_unused]] PlayerbotAI* botAI)
|
static ActionNode* summon_felguard([[maybe_unused]] PlayerbotAI* botAI)
|
||||||
{
|
{
|
||||||
return new ActionNode("summon felguard",
|
return new ActionNode("summon felguard",
|
||||||
@@ -50,22 +63,6 @@ class GenericWarlockNonCombatStrategyActionNodeFactory : public NamedObjectFacto
|
|||||||
/*A*/ NextAction::array(0, new NextAction("summon succubus"), nullptr),
|
/*A*/ NextAction::array(0, new NextAction("summon succubus"), nullptr),
|
||||||
/*C*/ nullptr);
|
/*C*/ nullptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
static ActionNode* summon_succubus(PlayerbotAI* botAI)
|
|
||||||
{
|
|
||||||
return new ActionNode("summon succubus",
|
|
||||||
/*P*/ nullptr,
|
|
||||||
/*A*/ NextAction::array(0, new NextAction("summon voidwalker"), nullptr),
|
|
||||||
/*C*/ nullptr);
|
|
||||||
}
|
|
||||||
|
|
||||||
static ActionNode* summon_felhunter([[maybe_unused]] PlayerbotAI* botAI)
|
|
||||||
{
|
|
||||||
return new ActionNode("summon felhunter",
|
|
||||||
/*P*/ nullptr,
|
|
||||||
/*A*/ NextAction::array(0, new NextAction("summon imp"), nullptr),
|
|
||||||
/*C*/ nullptr);
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
GenericWarlockNonCombatStrategy::GenericWarlockNonCombatStrategy(PlayerbotAI* botAI) : NonCombatStrategy(botAI)
|
GenericWarlockNonCombatStrategy::GenericWarlockNonCombatStrategy(PlayerbotAI* botAI) : NonCombatStrategy(botAI)
|
||||||
|
|||||||
Reference in New Issue
Block a user