diff --git a/src/strategy/actions/InventoryChangeFailureAction.cpp b/src/strategy/actions/InventoryChangeFailureAction.cpp index 238fa945..31a182c9 100644 --- a/src/strategy/actions/InventoryChangeFailureAction.cpp +++ b/src/strategy/actions/InventoryChangeFailureAction.cpp @@ -75,7 +75,7 @@ bool InventoryChangeFailureAction::Execute(Event event) messages[EQUIP_ERR_BAG_FULL4] = messages[EQUIP_ERR_BAG_FULL]; messages[EQUIP_ERR_ITEM_SOLD_OUT] = messages[EQUIP_ERR_ITEM_IS_CURRENTLY_SOLD_OUT]; messages[EQUIP_ERR_OBJECT_IS_BUSY] = "This object is busy"; - messages[EQUIP_ERR_NOT_IN_COMBAT] = "I am not in combat"; + messages[EQUIP_ERR_NOT_IN_COMBAT] = "I am in combat"; messages[EQUIP_ERR_NOT_WHILE_DISARMED] = "Cannot do while disarmed"; messages[EQUIP_ERR_BAG_FULL6] = messages[EQUIP_ERR_BAG_FULL]; messages[EQUIP_ERR_CANT_EQUIP_RANK] = "Not enough rank";