From 3f050a4a77371a3564e601fe592ee7be0f822927 Mon Sep 17 00:00:00 2001 From: Iain Donnelly Date: Tue, 7 Oct 2025 22:46:19 +0100 Subject: [PATCH] Change LOG_INFO to LOG_DEBUG --- src/RandomPlayerbotFactory.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/RandomPlayerbotFactory.cpp b/src/RandomPlayerbotFactory.cpp index bed18d6c..48531b96 100644 --- a/src/RandomPlayerbotFactory.cpp +++ b/src/RandomPlayerbotFactory.cpp @@ -911,7 +911,7 @@ void RandomPlayerbotFactory::CreateRandomGuilds() LOG_INFO("playerbots", "{}/{} random bot guilds exist in guild table",guildNumber, sPlayerbotAIConfig->randomBotGuildCount); if (guildNumber >= sPlayerbotAIConfig->randomBotGuildCount) { - LOG_INFO("playerbots", "No new random guilds required"); + LOG_DEBUG("playerbots", "No new random guilds required"); return; } @@ -935,7 +935,7 @@ void RandomPlayerbotFactory::CreateRandomGuilds() } } } - LOG_INFO("playerbots", "{} available leaders for new guilds found", availableLeaders.size()); + LOG_DEBUG("playerbots", "{} available leaders for new guilds found", availableLeaders.size()); // Create up to randomBotGuildCount by counting only EFFECTIVE creations uint32 createdThisRun = 0;