Change LOG_INFO to LOG_DEBUG

This commit is contained in:
Iain Donnelly
2025-10-07 22:46:19 +01:00
parent 0e4c759e7f
commit 3f050a4a77

View File

@@ -911,7 +911,7 @@ void RandomPlayerbotFactory::CreateRandomGuilds()
LOG_INFO("playerbots", "{}/{} random bot guilds exist in guild table",guildNumber, sPlayerbotAIConfig->randomBotGuildCount);
if (guildNumber >= sPlayerbotAIConfig->randomBotGuildCount)
{
LOG_INFO("playerbots", "No new random guilds required");
LOG_DEBUG("playerbots", "No new random guilds required");
return;
}
@@ -935,7 +935,7 @@ void RandomPlayerbotFactory::CreateRandomGuilds()
}
}
}
LOG_INFO("playerbots", "{} available leaders for new guilds found", availableLeaders.size());
LOG_DEBUG("playerbots", "{} available leaders for new guilds found", availableLeaders.size());
// Create up to randomBotGuildCount by counting only EFFECTIVE creations
uint32 createdThisRun = 0;