mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
better initself
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@@ -5,6 +5,7 @@
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#include "CharacterCache.h"
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#include "CharacterPackets.h"
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#include "Common.h"
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#include "Define.h"
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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#include "PlayerbotAIConfig.h"
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@@ -16,6 +17,7 @@
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#include "SharedDefines.h"
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#include "WorldSession.h"
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#include "ChannelMgr.h"
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#include <cstdio>
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#include <cstring>
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#include <string>
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@@ -666,14 +668,10 @@ std::vector<std::string> PlayerbotHolder::HandlePlayerbotCommand(char const* arg
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if (!strcmp(cmd, "initself")) {
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if (master->GetSession()->GetSecurity() >= SEC_GAMEMASTER) {
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OnBotLogin(master);
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// OnBotLogin(master);
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PlayerbotFactory factory(master, master->getLevel(), ITEM_QUALITY_EPIC);
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factory.Randomize(false);
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// LogoutPlayerBot(master->GetGUID());
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// DisablePlayerBot(master->GetGUID());
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// sPlayerbotsMgr->AddPlayerbotData(master, false);
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// sRandomPlayerbotMgr->OnPlayerLogin(master);
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messages.push_back("initself ok. please logout to refresh.");
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messages.push_back("initself ok");
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return messages;
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} else {
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messages.push_back("ERROR: Only GM can use this command.");
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@@ -681,6 +679,50 @@ std::vector<std::string> PlayerbotHolder::HandlePlayerbotCommand(char const* arg
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}
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}
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if (!strncmp(cmd, "initself=", 9)) {
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if (!strcmp(cmd, "initself=rare")) {
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if (master->GetSession()->GetSecurity() >= SEC_GAMEMASTER) {
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// OnBotLogin(master);
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PlayerbotFactory factory(master, master->getLevel(), ITEM_QUALITY_RARE);
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factory.Randomize(false);
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messages.push_back("initself ok");
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return messages;
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} else {
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messages.push_back("ERROR: Only GM can use this command.");
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return messages;
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}
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}
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if (!strcmp(cmd, "initself=epic")) {
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if (master->GetSession()->GetSecurity() >= SEC_GAMEMASTER) {
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// OnBotLogin(master);
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PlayerbotFactory factory(master, master->getLevel(), ITEM_QUALITY_EPIC);
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factory.Randomize(false);
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messages.push_back("initself ok");
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return messages;
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} else {
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messages.push_back("ERROR: Only GM can use this command.");
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return messages;
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}
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}
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int32 gs;
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if (sscanf(cmd, "initself=%d", &gs) != -1) {
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if (master->GetSession()->GetSecurity() >= SEC_GAMEMASTER) {
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// OnBotLogin(master);
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PlayerbotFactory factory(master, master->getLevel(), ITEM_QUALITY_LEGENDARY, gs);
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factory.Randomize(false);
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messages.push_back("initself ok, gs = " + std::to_string(gs));
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return messages;
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} else {
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messages.push_back("ERROR: Only GM can use this command.");
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return messages;
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}
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}
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}
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if (!strcmp(cmd, "list"))
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{
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messages.push_back(ListBots(master));
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