Merge pull request #171 from AlvinZhu/PR5

fix crash null QuestItemList
This commit is contained in:
ZhengPeiRu21
2023-03-22 10:18:54 -06:00
committed by GitHub

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@@ -83,6 +83,9 @@ void LootObject::Refresh(Player* bot, ObjectGuid lootGUID)
bool isQuestItemOnly = false; bool isQuestItemOnly = false;
GameObjectQuestItemList const* items = sObjectMgr->GetGameObjectQuestItemList(go->GetEntry()); GameObjectQuestItemList const* items = sObjectMgr->GetGameObjectQuestItemList(go->GetEntry());
if (!items)
return;
for (int i = 0; i < MAX_GAMEOBJECT_QUEST_ITEMS; i++) for (int i = 0; i < MAX_GAMEOBJECT_QUEST_ITEMS; i++)
{ {
if (i >= items->size()) if (i >= items->size())