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https://github.com/mod-playerbots/mod-playerbots
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Minor spell enhancement
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@@ -59,7 +59,8 @@ FrostMageStrategy::FrostMageStrategy(PlayerbotAI* botAI) : GenericMageStrategy(b
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NextAction** FrostMageStrategy::getDefaultActions()
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{
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return NextAction::array(0, new NextAction("frostbolt", ACTION_DEFAULT + 0.1f),
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return NextAction::array(0, new NextAction("frostbolt", ACTION_DEFAULT + 0.2f),
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new NextAction("fireball", ACTION_DEFAULT + 0.1f),
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new NextAction("shoot", ACTION_DEFAULT), nullptr);
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}
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@@ -50,7 +50,7 @@ void HealShamanStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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NextAction::array(0, new NextAction("earthliving weapon", 22.0f), nullptr)));
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triggers.push_back(new TriggerNode(
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"group heal setting",
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NextAction::array(0, new NextAction("riptide on party", 23.0f), new NextAction("chain heal on party", 22.0f), NULL)));
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NextAction::array(0, new NextAction("riptide on party", 27.0f), new NextAction("chain heal on party", 26.0f), NULL)));
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triggers.push_back(new TriggerNode(
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"party member critical health",
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