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InitTalentsTree
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@@ -115,7 +115,7 @@ class PlayerbotFactory : public InventoryAction
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static uint32 tradeSkills[];
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static float CalculateItemScore(uint32 item_id, Player* bot);
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void InitTalentsTree(bool incremental = false, bool use_template = true);
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void InitTalentsTree(bool incremental = false, bool use_template = true, bool reset = false);
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void InitAvailableSpells();
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void InitClassSpells();
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void InitEquipment(bool incremental);
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