Ulduar flame leviathan (normal mode)

This commit is contained in:
Yunfan Li
2024-08-19 19:30:04 +08:00
parent 2c7cef0dc2
commit 47f8eb3e4a
22 changed files with 639 additions and 113 deletions

View File

@@ -5,7 +5,21 @@
#include "GenericTriggers.h"
#include "PlayerbotAIConfig.h"
#include "RaidUlduarBossHelper.h"
#include "RaidUlduarScripts.h"
#include "Trigger.h"
class FlameLeviathanOnVehicleTrigger : public Trigger
{
public:
FlameLeviathanOnVehicleTrigger(PlayerbotAI* ai) : Trigger(ai, "flame leviathan on vehicle") {}
bool IsActive() override;
};
class FlameLeviathanVehicleNearTrigger : public Trigger
{
public:
FlameLeviathanVehicleNearTrigger(PlayerbotAI* ai) : Trigger(ai, "flame leviathan vehicle near") {}
bool IsActive() override;
};
#endif