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RPG update travel flight status (#1445)
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@@ -180,6 +180,8 @@ public:
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std::map<uint8, std::vector<WorldLocation>> locsPerLevelCache;
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std::map<uint8, std::vector<WorldLocation>> allianceStarterPerLevelCache;
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std::map<uint8, std::vector<WorldLocation>> hordeStarterPerLevelCache;
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std::vector<uint32> allianceFlightMasterCache;
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std::vector<uint32> hordeFlightMasterCache;
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struct LevelBracket {
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uint32 low;
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uint32 high;
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