From 4cdade7a60d206107f0d01a9e4d6a4d7a3d0d8e9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=83=91=E4=BD=A9=E8=8C=B9?= Date: Thu, 23 Mar 2023 12:32:07 -0600 Subject: [PATCH] Increase spell/heal range --- src/PlayerbotAIConfig.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/PlayerbotAIConfig.cpp b/src/PlayerbotAIConfig.cpp index 5e328c43..9ce77c07 100644 --- a/src/PlayerbotAIConfig.cpp +++ b/src/PlayerbotAIConfig.cpp @@ -67,9 +67,9 @@ bool PlayerbotAIConfig::Initialize() farDistance = sConfigMgr->GetOption("AiPlayerbot.FarDistance", 20.0f); sightDistance = sConfigMgr->GetOption("AiPlayerbot.SightDistance", 75.0f); - spellDistance = sConfigMgr->GetOption("AiPlayerbot.SpellDistance", 22.0f); + spellDistance = sConfigMgr->GetOption("AiPlayerbot.SpellDistance", 25.0f); shootDistance = sConfigMgr->GetOption("AiPlayerbot.ShootDistance", 25.0f); - healDistance = sConfigMgr->GetOption("AiPlayerbot.HealDistance", 20.0f); + healDistance = sConfigMgr->GetOption("AiPlayerbot.HealDistance", 25.0f); lootDistance = sConfigMgr->GetOption("AiPlayerbot.LootDistance", 15.0f); fleeDistance = sConfigMgr->GetOption("AiPlayerbot.FleeDistance", 7.5f); aggroDistance = sConfigMgr->GetOption("AiPlayerbot.AggroDistance", 22.0f);