Avoid aoe max radius and whitelist

This commit is contained in:
Yunfan Li
2024-09-08 12:53:08 +08:00
parent 00268ac19d
commit 4de02481be
10 changed files with 96 additions and 79 deletions

View File

@@ -401,14 +401,14 @@ public:
void ResetStrategies(bool load = false);
void ReInitCurrentEngine();
void Reset(bool full = false);
static bool IsTank(Player* player);
static bool IsHeal(Player* player);
static bool IsDps(Player* player);
static bool IsRanged(Player* player);
static bool IsMelee(Player* player);
static bool IsCaster(Player* player);
static bool IsCombo(Player* player);
static bool IsRangedDps(Player* player);
static bool IsTank(Player* player, bool bySpec = false);
static bool IsHeal(Player* player, bool bySpec = false);
static bool IsDps(Player* player, bool bySpec = false);
static bool IsRanged(Player* player, bool bySpec = false);
static bool IsMelee(Player* player, bool bySpec = false);
static bool IsCaster(Player* player, bool bySpec = false);
static bool IsCombo(Player* player, bool bySpec = false);
static bool IsRangedDps(Player* player, bool bySpec = false);
static bool IsMainTank(Player* player);
bool IsAssistTank(Player* player);
bool IsAssistTankOfIndex(Player* player, int index);