mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
dk presence
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@@ -10,7 +10,7 @@ class FrostDKStrategyActionNodeFactory : public NamedObjectFactory<ActionNode>
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public:
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FrostDKStrategyActionNodeFactory()
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{
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//creators["icy touch"] = &icy_touch;
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creators["icy touch"] = &icy_touch;
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creators["obliterate"] = &obliterate;
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creators["howling blast"] = &howling_blast;
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creators["frost strike"] = &frost_strike;
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@@ -29,6 +29,14 @@ class FrostDKStrategyActionNodeFactory : public NamedObjectFactory<ActionNode>
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}
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private:
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static ActionNode* icy_touch([[maybe_unused]] PlayerbotAI* botAI)
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{
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return new ActionNode("icy touch",
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/*P*/ NextAction::array(0, new NextAction("blood presence"), nullptr),
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/*A*/ nullptr,
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/*C*/ nullptr);
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}
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static ActionNode* obliterate([[maybe_unused]] PlayerbotAI* botAI)
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{
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return new ActionNode("obliterate",
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@@ -27,6 +27,7 @@ class UnholyDKStrategyActionNodeFactory : public NamedObjectFactory<ActionNode>
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//creators["anti magic zone"] = &anti_magic_zone;
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//creators["ghoul frenzy"] = &ghoul_frenzy;
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creators["corpse explosion"] = &corpse_explosion;
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creators["icy touch"] = &icy_touch;
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}
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private:
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@@ -53,6 +54,13 @@ class UnholyDKStrategyActionNodeFactory : public NamedObjectFactory<ActionNode>
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/*A*/ nullptr,
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/*C*/ nullptr);
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}
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static ActionNode* icy_touch([[maybe_unused]] PlayerbotAI* botAI)
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{
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return new ActionNode("icy touch",
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/*P*/ NextAction::array(0, new NextAction("blood presence"), nullptr),
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/*A*/ nullptr,
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/*C*/ nullptr);
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}
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};
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NextAction** UnholyDKStrategy::getDefaultActions()
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