mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Progress on channels and say yell etc
This commit is contained in:
@@ -264,7 +264,7 @@ void AiFactory::AddDefaultCombatStrategies(Player* player, PlayerbotAI* const fa
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if (!player->InBattleground())
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{
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engine->addStrategies("racials", "chat", "default", "cast time", "duel", "boost", nullptr);
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engine->addStrategies("racials", "chat", "default", "cast time", "duel", "boost", "emote", nullptr);
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}
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if (sPlayerbotAIConfig->autoSaveMana)
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{
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@@ -548,7 +548,7 @@ void AiFactory::AddDefaultNonCombatStrategies(Player* player, PlayerbotAI* const
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if (!player->InBattleground())
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{
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nonCombatEngine->addStrategies("nc", "food", "chat", "follow",
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"default", "quest", "loot", "gather", "duel", "buff", "mount", nullptr);
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"default", "quest", "loot", "gather", "duel", "buff", "mount", "emote", nullptr);
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}
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if (sPlayerbotAIConfig->autoSaveMana) {
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nonCombatEngine->addStrategy("auto save mana");
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@@ -28,12 +28,13 @@ void PlayerbotTextMgr::LoadBotTexts()
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Field* fields = result->Fetch();
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std::string name = fields[0].Get<std::string>();
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text[0] = fields[1].Get<std::string>();
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uint32 sayType = fields[2].Get<uint32>();
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uint32 replyType = fields[3].Get<uint32>();
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uint8 sayType = fields[2].Get<uint8>();
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uint8 replyType = fields[3].Get<uint8>();
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for (uint8 i = 1; i < MAX_LOCALES; ++i)
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{
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text[i] = fields[i + 3].Get<std::string>();
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}
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botTexts[name].push_back(BotTextEntry(name, text, sayType, replyType));
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++count;
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}
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@@ -671,9 +671,9 @@ bool EmoteAction::Execute(Event event)
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if (pSource && (pSource->GetGUID() != bot->GetGUID()) && ((urand(0, 1) && bot->HasInArc(static_cast<float>(M_PI), pSource, 10.0f)) ||
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(namlen > 1 && strstri(bot->GetName().c_str(), nam.c_str()))))
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{
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LOG_INFO("playerbots", "Bot {} {}:{} <{}> received SMSG_TEXT_EMOTE {} from player {} <{}>",
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/*LOG_INFO("playerbots", "Bot {} {}:{} <{}> received SMSG_TEXT_EMOTE {} from player {} <{}>",
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bot->GetGUID().ToString().c_str(), bot->GetTeamId() == TEAM_ALLIANCE ? "A" : "H", bot->GetLevel(),
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bot->GetName(), text_emote, pSource->GetGUID().ToString().c_str(), pSource->GetName());
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bot->GetName(), text_emote, pSource->GetGUID().ToString().c_str(), pSource->GetName());*/
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emote = text_emote;
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}
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@@ -693,9 +693,9 @@ bool EmoteAction::Execute(Event event)
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if ((pSource->GetGUID() != bot->GetGUID()) && (pSource->GetTarget() == bot->GetGUID() ||
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(urand(0, 1) && bot->HasInArc(static_cast<float>(M_PI), pSource, 10.0f))))
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{
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LOG_INFO("playerbots", "Bot {} {}:{} <{}> received SMSG_EMOTE {} from player {} <{}>",
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/*LOG_INFO("playerbots", "Bot {} {}:{} <{}> received SMSG_EMOTE {} from player {} <{}>",
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bot->GetGUID().ToString().c_str(), bot->GetTeamId() == TEAM_ALLIANCE ? "A" : "H", bot->GetLevel(), bot->GetName(),
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emoteId, pSource->GetGUID().ToString().c_str(), pSource->GetName());
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emoteId, pSource->GetGUID().ToString().c_str(), pSource->GetName());*/
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std::vector<uint32> types;
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for (int32 i = sEmotesTextStore.GetNumRows(); i >= 0; --i)
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@@ -124,8 +124,6 @@ bool SayAction::isUseful()
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void ChatReplyAction::ChatReplyDo(Player* bot, uint32 type, uint32 guid1, uint32 guid2, std::string msg, std::string chanName, std::string name)
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{
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LOG_INFO("playerbots", "{} Handle chat reply", bot->GetName());
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ChatReplyType replyType = REPLY_NOT_UNDERSTAND; // default not understand
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std::string respondsText = "";
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@@ -143,7 +141,6 @@ void ChatReplyAction::ChatReplyDo(Player* bot, uint32 type, uint32 guid1, uint32
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std::ostringstream out;
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out << "DEBUG ChatReplyDo decided to ignore partial blocklist match" << msg;
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bot->Say(out.str(), LANG_UNIVERSAL);
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return;
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}
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@@ -657,13 +654,10 @@ void ChatReplyAction::ChatReplyDo(Player* bot, uint32 type, uint32 guid1, uint32
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bot->Whisper(c, LANG_ORCISH, plr);
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}
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}
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else
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LOG_ERROR("playerbots", "plr pointer is nullptr chat whisper");
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}
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else if (type == CHAT_MSG_SAY)
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{
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LOG_INFO("playerbots", "say respond: {}", respondsText);
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if (bot->GetTeamId() == TEAM_ALLIANCE)
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bot->Say(respondsText, LANG_COMMON);
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else
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@@ -689,11 +683,6 @@ void ChatReplyAction::ChatReplyDo(Player* bot, uint32 type, uint32 guid1, uint32
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guild->BroadcastToGuild(bot->GetSession(), false, respondsText, LANG_UNIVERSAL);
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}
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else
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{
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LOG_ERROR("playerbots", "Unknown chat type {}", type);
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}
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}
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GET_PLAYERBOT_AI(bot)->GetAiObjectContext()->GetValue<time_t>("last said", "chat")->Set(time(nullptr) + urand(5, 25));
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}
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@@ -13,6 +13,8 @@
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#include "GuildMgr.h"
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#include "Config.h"
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#include <functional>
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enum eTalkType
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{
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General = ChannelFlags::CHANNEL_FLAG_GENERAL | ChannelFlags::CHANNEL_FLAG_NOT_LFG,
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@@ -29,11 +31,11 @@ SuggestWhatToDoAction::SuggestWhatToDoAction(PlayerbotAI* botAI, std::string con
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: InventoryAction{ botAI, name }
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, _dbc_locale{ sWorld->GetDefaultDbcLocale() }
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{
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suggestions.push_back(&SuggestWhatToDoAction::specificQuest);
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suggestions.push_back(&SuggestWhatToDoAction::grindReputation);
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suggestions.push_back(&SuggestWhatToDoAction::something);
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suggestions.push_back(&SuggestWhatToDoAction::instance);
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suggestions.push_back(&SuggestWhatToDoAction::grindMaterials);
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suggestions.push_back(std::bind(&SuggestWhatToDoAction::specificQuest, this));
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suggestions.push_back(std::bind(&SuggestWhatToDoAction::grindReputation, this));
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suggestions.push_back(std::bind(&SuggestWhatToDoAction::something, this));
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suggestions.push_back(std::bind(&SuggestWhatToDoAction::instance, this));
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suggestions.push_back(std::bind(&SuggestWhatToDoAction::grindMaterials, this));
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}
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bool SuggestWhatToDoAction::isUseful()
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@@ -48,11 +50,9 @@ bool SuggestWhatToDoAction::isUseful()
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bool SuggestWhatToDoAction::Execute(Event event)
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{
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if (!sRandomPlayerbotMgr->IsRandomBot(bot) || bot->GetGroup() || bot->GetInstanceId())
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return false;
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uint32 index = rand() % suggestions.size();
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(this->*suggestions[index])();
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auto fnct_ptr = suggestions[index];
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fnct_ptr();
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std::string const qualifier = "suggest what to do";
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time_t lastSaid = AI_VALUE2(time_t, "last said", qualifier);
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@@ -310,11 +310,6 @@ void SuggestWhatToDoAction::spam(std::string msg, uint8 flags, bool worldChat, b
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ChatChannelsEntry const* channel = sChatChannelsStore.LookupEntry(i);
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if (!channel) continue;
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if (channel->pattern[_dbc_locale])
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LOG_INFO("playerbots", "Loop on channel: {}", channel->pattern[_dbc_locale]);
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else
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LOG_ERROR("playerbots", "channel->pattern[_dbc_locale] is null");
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for (AreaTableEntry const* current_zone : sAreaTableStore)
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{
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if (!current_zone)
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@@ -327,14 +322,12 @@ void SuggestWhatToDoAction::spam(std::string msg, uint8 flags, bool worldChat, b
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if ((channel->flags & CHANNEL_DBC_FLAG_LFG) != 0)
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{
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std::string chanName = channel->pattern[_dbc_locale];
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LOG_INFO("playerbots", "Trying to chat on channel: {}", chanName);
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chn = cMgr->GetChannel(chanName, bot);
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}
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else
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{
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snprintf(channelName, 100, channel->pattern[_dbc_locale], current_zone->area_name[_dbc_locale]);
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chn = cMgr->GetChannel(channelName, bot);
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LOG_INFO("playerbots", "Trying to chat on channel: {}", channelName);
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}
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if (!chn)
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continue;
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@@ -355,16 +348,19 @@ void SuggestWhatToDoAction::spam(std::string msg, uint8 flags, bool worldChat, b
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channelNames.push_back(chn->GetName());
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}
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else
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{
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chn->Say(bot->GetGUID(), msg.c_str(), LANG_UNIVERSAL);
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LOG_DEBUG("playerbots", "send grind {} - {}", bot->GetName().c_str(), msg.c_str());
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}
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}
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if (!channelNames.empty())
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{
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std::string randomName = channelNames[urand(0, channelNames.size() - 1)];
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LOG_INFO("playerbots", "Chatting on channel: {}", randomName);
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if (Channel* chn = cMgr->GetChannel(randomName, bot))
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{
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chn->Say(bot->GetGUID(), msg.c_str(), LANG_UNIVERSAL);
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LOG_DEBUG("playerbots", "send grind {} - {}", bot->GetName().c_str(), msg.c_str());
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}
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}
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@@ -18,7 +18,7 @@ class SuggestWhatToDoAction : public InventoryAction
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bool isUseful() override;
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protected:
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typedef void (SuggestWhatToDoAction::*Suggestion)();
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using Suggestion = std::function<void()>;
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std::vector<Suggestion> suggestions;
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void instance();
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void specificQuest();
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@@ -32,7 +32,7 @@ class SuggestWhatToDoAction : public InventoryAction
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private:
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static std::map<std::string, uint8> instances;
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static std::map<std::string, uint8> factions;
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const int32_t& _dbc_locale;
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const int32_t _dbc_locale;
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};
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class SuggestTradeAction : public SuggestWhatToDoAction
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