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@@ -11,7 +11,7 @@ bool SkadiFreezingCloudTrigger::IsActive()
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// Need to check two conditions here - the persistent ground effect doesn't
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// seem to be detectable until 3-5 secs in, despite it dealing damage.
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// The initial breath triggers straight away but once it's over, the bots will run back on
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// to the frezzing cloud and take damage.
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// to the freezing cloud and take damage.
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// Therefore check both conditions and trigger on either.
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// Check this one first, if true then we don't need to iterate over any objects
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