mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Run clang-format
This commit is contained in:
@@ -1,30 +1,36 @@
|
||||
/*
|
||||
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
|
||||
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
|
||||
* and/or modify it under version 2 of the License, or (at your option), any later version.
|
||||
*/
|
||||
|
||||
#include "NonCombatStrategy.h"
|
||||
|
||||
#include "Playerbots.h"
|
||||
|
||||
void NonCombatStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
|
||||
{
|
||||
triggers.push_back(new TriggerNode("timer", NextAction::array(0, new NextAction("check mount state", 1.0f),
|
||||
// new NextAction("check values", 1.0f),
|
||||
nullptr)));
|
||||
// triggers.push_back(new TriggerNode("near dark portal", NextAction::array(0, new NextAction("move to dark portal", 1.0f), nullptr)));
|
||||
// triggers.push_back(new TriggerNode("at dark portal azeroth", NextAction::array(0, new NextAction("use dark portal azeroth", 1.0f), nullptr)));
|
||||
// triggers.push_back(new TriggerNode("at dark portal outland", NextAction::array(0, new NextAction("move from dark portal", 1.0f), nullptr)));
|
||||
// triggers.push_back(new TriggerNode("need world buff", NextAction::array(0, new NextAction("world buff", 1.0f), nullptr)));
|
||||
// triggers.push_back(new TriggerNode("vehicle near", NextAction::array(0, new NextAction("enter vehicle", 10.0f), nullptr)));
|
||||
triggers.push_back(new TriggerNode("timer", NextAction::array(0, new NextAction("check mount state", 1.0f),
|
||||
// new NextAction("check values", 1.0f),
|
||||
nullptr)));
|
||||
// triggers.push_back(new TriggerNode("near dark portal", NextAction::array(0, new NextAction("move to dark
|
||||
// portal", 1.0f), nullptr))); triggers.push_back(new TriggerNode("at dark portal azeroth", NextAction::array(0, new
|
||||
// NextAction("use dark portal azeroth", 1.0f), nullptr))); triggers.push_back(new TriggerNode("at dark portal
|
||||
// outland", NextAction::array(0, new NextAction("move from dark portal", 1.0f), nullptr))); triggers.push_back(new
|
||||
// TriggerNode("need world buff", NextAction::array(0, new NextAction("world buff", 1.0f), nullptr)));
|
||||
// triggers.push_back(new TriggerNode("vehicle near", NextAction::array(0, new NextAction("enter vehicle", 10.0f),
|
||||
// nullptr)));
|
||||
}
|
||||
|
||||
void CollisionStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
|
||||
{
|
||||
triggers.push_back(new TriggerNode("collision", NextAction::array(0, new NextAction("move out of collision", 2.0f), nullptr)));
|
||||
triggers.push_back(
|
||||
new TriggerNode("collision", NextAction::array(0, new NextAction("move out of collision", 2.0f), nullptr)));
|
||||
}
|
||||
|
||||
void MountStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
|
||||
{
|
||||
/*triggers.push_back(new TriggerNode("no possible targets", NextAction::array(0, new NextAction("mount", 1.0f), nullptr)));
|
||||
triggers.push_back(new TriggerNode("no rpg target", NextAction::array(0, new NextAction("mount", 1.0f), nullptr)));*/
|
||||
/*triggers.push_back(new TriggerNode("no possible targets", NextAction::array(0, new NextAction("mount", 1.0f),
|
||||
nullptr))); triggers.push_back(new TriggerNode("no rpg target", NextAction::array(0, new NextAction("mount", 1.0f),
|
||||
nullptr)));*/
|
||||
/*triggers.push_back(new TriggerNode("often", NextAction::array(0, new NextAction("mount", 4.0f), nullptr)));*/
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user