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movement
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@@ -158,6 +158,9 @@ bool MovementAction::MoveTo(uint32 mapId, float x, float y, float z, bool idle,
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break;
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}
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}
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if (delta > 10.0f) {
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delta = 0.5f;
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}
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// if (delta > 10.0f) {
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// return false;
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// }
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