Fix bots looting quest objects

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Revision
2024-07-28 04:00:51 +02:00
parent 13647f286a
commit 5d64cd04dc

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@@ -96,7 +96,7 @@ void LootObject::Refresh(Player* bot, ObjectGuid lootGUID)
if (IsNeededForQuest(bot, itemId)) if (IsNeededForQuest(bot, itemId))
{ {
this->guid = guid; this->guid = lootGUID;
return; return;
} }
isQuestItemOnly |= itemId > 0; isQuestItemOnly |= itemId > 0;