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https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Auto save mana strategy
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@@ -6,6 +6,7 @@
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#define _PLAYERBOT_PRIESTACTIONS_H
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#include "GenericSpellActions.h"
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#include "PlayerbotAIConfig.h"
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#include "Playerbots.h"
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class PlayerbotAI;
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@@ -15,7 +16,7 @@ BUFF_ACTION(CastPowerWordFortitudeAction, "power word: fortitude");
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BUFF_PARTY_ACTION(CastPowerWordFortitudeOnPartyAction, "power word: fortitude");
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BUFF_PARTY_ACTION(CastPrayerOfFortitudeOnPartyAction, "prayer of fortitude");
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BUFF_ACTION(CastPowerWordShieldAction, "power word: shield");
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HEAL_PARTY_ACTION(CastPowerWordShieldOnPartyAction, "power word: shield");
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BUFF_ACTION(CastInnerFireAction, "inner fire");
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CURE_ACTION(CastDispelMagicAction, "dispel magic");
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CURE_PARTY_ACTION(CastDispelMagicOnPartyAction, "dispel magic", DISPEL_MAGIC);
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@@ -39,22 +40,21 @@ PROTECT_ACTION(CastPainSuppressionProtectAction, "pain suppression");
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// holy
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HEAL_ACTION(CastLesserHealAction, "lesser heal");
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HEAL_PARTY_ACTION(CastLesserHealOnPartyAction, "lesser heal");
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HEAL_ACTION(CastHealAction, "heal");
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HEAL_PARTY_ACTION(CastHealOnPartyAction, "heal");
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HEAL_ACTION(CastGreaterHealAction, "greater heal");
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HEAL_PARTY_ACTION(CastGreaterHealOnPartyAction, "greater heal");
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HEAL_ACTION(CastFlashHealAction, "flash heal");
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HEAL_PARTY_ACTION(CastFlashHealOnPartyAction, "flash heal");
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HEAL_ACTION(CastRenewAction, "renew");
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HEAL_PARTY_ACTION(CastRenewOnPartyAction, "renew");
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// holy 2.4.3
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HEAL_PARTY_ACTION(CastPrayerOfMendingAction, "prayer of mending");
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HEAL_PARTY_ACTION(CastBindingHealAction, "binding heal");
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HEAL_PARTY_ACTION(CastPrayerOfHealingAction, "prayer of healing");
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AOE_HEAL_ACTION(CastLightwellAction, "lightwell");
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AOE_HEAL_ACTION(CastCircleOfHealingAction, "circle of healing");
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HEAL_PARTY_ACTION(CastLesserHealOnPartyAction, "lesser heal", 50.0f, HealingManaEfficiency::MEDIUM);
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HEAL_PARTY_ACTION(CastHealOnPartyAction, "heal", 50.0f, HealingManaEfficiency::MEDIUM);
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HEAL_PARTY_ACTION(CastGreaterHealOnPartyAction, "greater heal", 50.0f, HealingManaEfficiency::MEDIUM);
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HEAL_PARTY_ACTION(CastPowerWordShieldOnPartyAction, "power word: shield", 15.0f, HealingManaEfficiency::VERY_HIGH);
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HEAL_PARTY_ACTION(CastFlashHealOnPartyAction, "flash heal", 15.0f, HealingManaEfficiency::LOW);
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HEAL_PARTY_ACTION(CastRenewOnPartyAction, "renew", 15.0f, HealingManaEfficiency::VERY_HIGH);
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HEAL_PARTY_ACTION(CastPrayerOfMendingAction, "prayer of mending", 15.0f, HealingManaEfficiency::MEDIUM);
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HEAL_PARTY_ACTION(CastBindingHealAction, "binding heal", 15.0f, HealingManaEfficiency::MEDIUM);
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HEAL_PARTY_ACTION(CastPrayerOfHealingAction, "prayer of healing", 15.0f, HealingManaEfficiency::MEDIUM);
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AOE_HEAL_ACTION(CastCircleOfHealingAction, "circle of healing", 15.0f, HealingManaEfficiency::HIGH);
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AOE_HEAL_ACTION(CastLightwellAction, "lightwell", 15.0f, HealingManaEfficiency::MEDIUM);
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SPELL_ACTION(CastSmiteAction, "smite");
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SPELL_ACTION(CastHolyNovaAction, "holy nova");
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@@ -126,7 +126,7 @@ public:
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class CastPenanceOnPartyAction : public HealPartyMemberAction
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{
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public:
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CastPenanceOnPartyAction(PlayerbotAI* ai) : HealPartyMemberAction(ai, "penance") {}
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CastPenanceOnPartyAction(PlayerbotAI* ai) : HealPartyMemberAction(ai, "penance", 25.0f, HealingManaEfficiency::HIGH) {}
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};
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class CastHymnOfHopeAction : public CastSpellAction
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@@ -152,7 +152,7 @@ public:
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class CastPowerWordShieldOnAlmostFullHealthBelow : public HealPartyMemberAction {
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public:
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CastPowerWordShieldOnAlmostFullHealthBelow(PlayerbotAI* ai) : HealPartyMemberAction(ai, "power word: shield") {}
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CastPowerWordShieldOnAlmostFullHealthBelow(PlayerbotAI* ai) : HealPartyMemberAction(ai, "power word: shield", 15.0f, HealingManaEfficiency::HIGH) {}
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bool isUseful() override;
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Unit* GetTarget() override;
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};
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