Merge pull request #657 from liyunfan1223/sync_241030

[Sync] Core sync 20241030
This commit is contained in:
Yunfan Li
2024-10-30 21:43:16 +08:00
committed by GitHub
4 changed files with 4 additions and 0 deletions

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@@ -18,6 +18,7 @@
#include "TransportMgr.h" #include "TransportMgr.h"
#include "VMapFactory.h" #include "VMapFactory.h"
#include "VMapMgr2.h" #include "VMapMgr2.h"
#include "Corpse.h"
WorldPosition::WorldPosition(std::string const str) WorldPosition::WorldPosition(std::string const str)
{ {

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@@ -41,6 +41,7 @@
#include "Unit.h" #include "Unit.h"
#include "Vehicle.h" #include "Vehicle.h"
#include "WaypointMovementGenerator.h" #include "WaypointMovementGenerator.h"
#include "Corpse.h"
MovementAction::MovementAction(PlayerbotAI* botAI, std::string const name) : Action(botAI, name) MovementAction::MovementAction(PlayerbotAI* botAI, std::string const name) : Action(botAI, name)
{ {

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@@ -11,6 +11,7 @@
#include "ObjectGuid.h" #include "ObjectGuid.h"
#include "Playerbots.h" #include "Playerbots.h"
#include "ServerFacade.h" #include "ServerFacade.h"
#include "Corpse.h"
bool ReleaseSpiritAction::Execute(Event event) bool ReleaseSpiritAction::Execute(Event event)
{ {

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@@ -13,6 +13,7 @@
#include "Playerbots.h" #include "Playerbots.h"
#include "RandomPlayerbotMgr.h" #include "RandomPlayerbotMgr.h"
#include "ServerFacade.h" #include "ServerFacade.h"
#include "Corpse.h"
bool ReviveFromCorpseAction::Execute(Event event) bool ReviveFromCorpseAction::Execute(Event event)
{ {