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https://github.com/mod-playerbots/mod-playerbots
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Update locs level
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@@ -1479,7 +1479,7 @@ void RandomPlayerbotMgr::PrepareTeleportCache()
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float z = fields[3].Get<float>();
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float z = fields[3].Get<float>();
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uint32 min_level = fields[4].Get<uint32>();
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uint32 min_level = fields[4].Get<uint32>();
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uint32 max_level = fields[5].Get<uint32>();
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uint32 max_level = fields[5].Get<uint32>();
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uint32 level = (min_level + max_level) / 2;
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uint32 level = (min_level + max_level + 1) / 2;
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WorldLocation loc(mapId, x, y, z, 0);
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WorldLocation loc(mapId, x, y, z, 0);
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collected_locs++;
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collected_locs++;
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for (int32 l = (int32)level - (int32)sPlayerbotAIConfig->randomBotTeleHigherLevel;
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for (int32 l = (int32)level - (int32)sPlayerbotAIConfig->randomBotTeleHigherLevel;
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