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https://github.com/mod-playerbots/mod-playerbots
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try fix compile problem for windows
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@@ -13,7 +13,6 @@ public:
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virtual void InitTriggers(std::vector<TriggerNode*> &triggers) override;
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virtual std::string const getName() override { return "melee"; }
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virtual NextAction** getDefaultActions() override;
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virtual int GetType() { return MeleeCombatStrategy::GetType() | STRATEGY_TYPE_DPS; }
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};
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#endif
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