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movement on slope
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@@ -150,7 +150,7 @@ bool MovementAction::MoveTo(uint32 mapId, float x, float y, float z, bool idle,
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bot->UpdateAllowedPositionZ(x, y, modified_z);
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// prevent falling when bot on slope
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if (modified_z < z - 20.0f) {
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modified_z = z + 5.0f;
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modified_z = z + 15.0f;
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bot->UpdateAllowedPositionZ(x, y, modified_z);
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}
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z = modified_z;
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