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https://github.com/mod-playerbots/mod-playerbots
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Merge branch 'master' into new_rpg_strats
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@@ -247,6 +247,7 @@ public:
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uint32 spellId;
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uint32 factionId = 0;
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uint32 classId = 0;
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uint32 specId = 0;
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uint32 minLevel = 0;
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uint32 maxLevel = 0;
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};
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@@ -275,6 +276,7 @@ public:
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bool twoRoundsGearInit;
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bool syncQuestWithPlayer;
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bool syncQuestForPlayer;
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bool dropObsoleteQuests;
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std::string autoTrainSpells;
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bool autoPickTalents;
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bool autoUpgradeEquip;
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@@ -328,7 +330,7 @@ public:
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}
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void log(std::string const fileName, const char* str, ...);
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void loadWorldBuf(uint32 factionId, uint32 classId, uint32 minLevel, uint32 maxLevel);
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void loadWorldBuf(uint32 factionId, uint32 classId, uint32 specId, uint32 minLevel, uint32 maxLevel);
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static std::vector<std::vector<uint32>> ParseTempTalentsOrder(uint32 cls, std::string temp_talents_order);
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static std::vector<std::vector<uint32>> ParseTempPetTalentsOrder(uint32 spec, std::string temp_talents_order);
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};
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