diff --git a/src/strategy/warrior/ArmsWarriorStrategy.cpp b/src/strategy/warrior/ArmsWarriorStrategy.cpp index 2f5ac44c..a1c8324b 100644 --- a/src/strategy/warrior/ArmsWarriorStrategy.cpp +++ b/src/strategy/warrior/ArmsWarriorStrategy.cpp @@ -66,7 +66,7 @@ void ArmsWarriorStrategy::InitTriggers(std::vector& triggers) triggers.push_back(new TriggerNode("high rage available", NextAction::array(0, new NextAction("heroic strike", ACTION_HIGH), NextAction::array(0, new NextAction("slam", ACTION_HIGH + 1), - nullptr))); + nullptr)))); // triggers.push_back(new TriggerNode("medium rage available", // NextAction::array(0, new NextAction("slam", ACTION_HIGH + 1), // new NextAction("thunder clap", ACTION_HIGH),