From 780f6d60e0387fb63d1a029ed338b753e83aab98 Mon Sep 17 00:00:00 2001 From: bash Date: Sun, 5 Oct 2025 23:49:13 +0200 Subject: [PATCH] fix build errors --- src/PlayerbotAI.cpp | 2 +- src/PlayerbotAI.h | 2 +- src/RandomPlayerbotMgr.cpp | 4 ++-- src/strategy/actions/LeaveGroupAction.cpp | 2 +- 4 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/PlayerbotAI.cpp b/src/PlayerbotAI.cpp index d9d79261..aa161734 100644 --- a/src/PlayerbotAI.cpp +++ b/src/PlayerbotAI.cpp @@ -787,7 +787,7 @@ void PlayerbotAI::Reset(bool full) void PlayerbotAI::RemoveFromGroup() { - if (!bot || !bot->GetGroup() || bot->IsRealPlayer()) + if (!bot || !bot->GetGroup() || IsRealPlayer()) return; WorldPacket* packet = new WorldPacket(CMSG_GROUP_DISBAND); diff --git a/src/PlayerbotAI.h b/src/PlayerbotAI.h index d38f1b98..a5ac2bd8 100644 --- a/src/PlayerbotAI.h +++ b/src/PlayerbotAI.h @@ -415,7 +415,7 @@ public: void ResetStrategies(bool load = false); void ReInitCurrentEngine(); void Reset(bool full = false); - void PlayerbotAI::RemoveFromGroup() + void RemoveFromGroup(); static bool IsTank(Player* player, bool bySpec = false); static bool IsHeal(Player* player, bool bySpec = false); static bool IsDps(Player* player, bool bySpec = false); diff --git a/src/RandomPlayerbotMgr.cpp b/src/RandomPlayerbotMgr.cpp index 07664f86..ebab628f 100644 --- a/src/RandomPlayerbotMgr.cpp +++ b/src/RandomPlayerbotMgr.cpp @@ -2378,7 +2378,7 @@ void RandomPlayerbotMgr::IncreaseLevel(Player* bot) void RandomPlayerbotMgr::RandomizeFirst(Player* bot) { - PlayerbotAI* botAI = GET_PLAYERBOT_AI(player); + PlayerbotAI* botAI = GET_PLAYERBOT_AI(bot); if (botAI) return; @@ -2473,7 +2473,7 @@ void RandomPlayerbotMgr::RandomizeFirst(Player* bot) void RandomPlayerbotMgr::RandomizeMin(Player* bot) { - PlayerbotAI* botAI = GET_PLAYERBOT_AI(player); + PlayerbotAI* botAI = GET_PLAYERBOT_AI(bot); if (botAI) return; diff --git a/src/strategy/actions/LeaveGroupAction.cpp b/src/strategy/actions/LeaveGroupAction.cpp index 45a95de7..172bf399 100644 --- a/src/strategy/actions/LeaveGroupAction.cpp +++ b/src/strategy/actions/LeaveGroupAction.cpp @@ -70,7 +70,7 @@ bool UninviteAction::Execute(Event event) return false; } -static bool LeaveGroupAction::Leave(Player* player) +bool LeaveGroupAction::Leave(Player* player) { if (player && !botAI &&