diff --git a/conf/playerbots.conf.dist b/conf/playerbots.conf.dist index 8f5fd926..967c7152 100644 --- a/conf/playerbots.conf.dist +++ b/conf/playerbots.conf.dist @@ -494,7 +494,7 @@ AiPlayerbot.AutoGearScoreLimit = 0 # Enable/Disable cheats for bots # "food" (bots eat or drink without using food or drinks from their inventory) # "gold" (bots have infinite gold) -# "health" (bots have infinite health) +# "health" (bots immediately regenerate lost health) # "mana" (bots have infinite mana) # "power" (bots have infinite energy, rage, and runic power) # "taxi" (bots may use all flight paths, though they will not actually learn them) diff --git a/src/RandomPlayerbotMgr.cpp b/src/RandomPlayerbotMgr.cpp index 81263823..32b5989a 100644 --- a/src/RandomPlayerbotMgr.cpp +++ b/src/RandomPlayerbotMgr.cpp @@ -897,7 +897,7 @@ void RandomPlayerbotMgr::LoadBattleMastersCache() { BattleMastersCache.clear(); - LOG_INFO("playerbots", "Loading BattleMasters Cache..."); + LOG_INFO("playerbots", "Loading Battlemasters Cache..."); QueryResult result = WorldDatabase.Query("SELECT `entry`,`bg_template` FROM `battlemaster_entry`"); @@ -940,7 +940,7 @@ void RandomPlayerbotMgr::LoadBattleMastersCache() BattleMastersCache[bmTeam][BattlegroundTypeId(bgTypeId)].insert( BattleMastersCache[bmTeam][BattlegroundTypeId(bgTypeId)].end(), entry); - LOG_DEBUG("playerbots", "Cached Battmemaster #{} for BG Type {} ({})", entry, bgTypeId, + LOG_DEBUG("playerbots", "Cached Battlemaster #{} for BG Type {} ({})", entry, bgTypeId, bmTeam == TEAM_ALLIANCE ? "Alliance" : bmTeam == TEAM_HORDE ? "Horde" : "Neutral");