mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
miscs(pet, log, needForQuest)
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@@ -572,6 +572,7 @@ void PlayerbotFactory::InitPet()
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pet->InitTalentForLevel();
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pet->SavePetToDB(PET_SAVE_AS_CURRENT);
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bot->PetSpellInitialize();
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break;
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}
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}
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@@ -592,8 +593,6 @@ void PlayerbotFactory::InitPet()
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// LOG_INFO("playerbots", "Start make spell auto cast for {} spells. {} already auto casted.", pet->m_spells.size(), pet->GetPetAutoSpellSize());
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for (PetSpellMap::const_iterator itr = pet->m_spells.begin(); itr != pet->m_spells.end(); ++itr)
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{
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// LOG_INFO("playerbots", "Start. Make spell {} for pet {} auto cast, bot: {}. state: {}", itr->first, pet->GetName(), bot->GetName(),
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// itr->second.state);
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if (itr->second.state == PETSPELL_REMOVED)
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continue;
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@@ -602,18 +601,10 @@ void PlayerbotFactory::InitPet()
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continue;
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if (spellInfo->IsPassive()) {
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// LOG_INFO("playerbots", "Start. Make spell {} for pet {} auto cast, bot: {}. Passive continue.",
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// itr->first, pet->GetName(), bot->GetName());
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continue;
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}
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// LOG_INFO("playerbots", "Make spell {} for pet {} auto cast, bot: {}. old_active: {}. old_state: {}.",
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// itr->first, pet->GetName(), bot->GetName(), itr->second.active, itr->second.state);
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pet->ToggleAutocast(spellInfo, true);
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// LOG_INFO("playerbots", "AFTER - Make spell {} for pet {} auto cast, bot: {}. active: {}. state: {}.",
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// itr->first, pet->GetName(), bot->GetName(), itr->second.active, itr->second.state);
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}
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// LOG_INFO("playerbots", "AFTER, {} already auto casted.", pet->GetPetAutoSpellSize());
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pet->SavePetToDB(PET_SAVE_AS_CURRENT);
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}
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void PlayerbotFactory::ClearSkills()
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@@ -362,7 +362,6 @@ void RandomPlayerbotFactory::CreateRandomBots()
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uint32 count = AccountMgr::GetCharactersCount(accountId);
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if (count >= 10)
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{
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totalRandomBotChars += count;
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continue;
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}
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bot_creation = true;
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@@ -47,7 +47,7 @@ Unit* GrindTargetValue::FindTargetForGrinding(uint32 assistCount)
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float distance = 0;
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Unit* result = nullptr;
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std::unordered_map<uint32, bool> needForQuestMap;
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// std::unordered_map<uint32, bool> needForQuestMap;
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for (ObjectGuid const guid : targets)
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{
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@@ -81,13 +81,13 @@ Unit* GrindTargetValue::FindTargetForGrinding(uint32 assistCount)
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if (!bot->InBattleground() && (int)unit->getLevel() - (int)bot->getLevel() > 4 && !unit->GetGUID().IsPlayer())
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continue;
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if (needForQuestMap.find(unit->GetEntry()) == needForQuestMap.end())
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needForQuestMap[unit->GetEntry()] = needForQuest(unit);
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// if (needForQuestMap.find(unit->GetEntry()) == needForQuestMap.end())
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// needForQuestMap[unit->GetEntry()] = needForQuest(unit);
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if (!needForQuestMap[unit->GetEntry()])
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if ((urand(0, 100) < 75 || (context->GetValue<TravelTarget*>("travel target")->Get()->isWorking() &&
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context->GetValue<TravelTarget*>("travel target")->Get()->getDestination()->getName() != "GrindTravelDestination")))
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continue;
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// if (!needForQuestMap[unit->GetEntry()])
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// if ((urand(0, 100) < 75 || (context->GetValue<TravelTarget*>("travel target")->Get()->isWorking() &&
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// context->GetValue<TravelTarget*>("travel target")->Get()->getDestination()->getName() != "GrindTravelDestination")))
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// continue;
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//if (bot->InBattleground() && bot->GetDistance(unit) > 40.0f)
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//continue;
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