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https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Remove tell master cooldown
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@@ -1878,18 +1878,19 @@ bool PlayerbotAI::TellMasterNoFacing(std::string const text, PlayerbotSecurityLe
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return false;
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time_t lastSaid = whispers[text];
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if (!lastSaid || (time(nullptr) - lastSaid) >= sPlayerbotAIConfig->repeatDelay / 1000)
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{
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whispers[text] = time(nullptr);
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// Yunfan: Remove tell cooldown
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// if (!lastSaid || (time(nullptr) - lastSaid) >= sPlayerbotAIConfig->repeatDelay / 1000)
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// {
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whispers[text] = time(nullptr);
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ChatMsg type = CHAT_MSG_WHISPER;
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if (currentChat.second - time(nullptr) >= 1)
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type = currentChat.first;
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ChatMsg type = CHAT_MSG_WHISPER;
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if (currentChat.second - time(nullptr) >= 1)
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type = currentChat.first;
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WorldPacket data;
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ChatHandler::BuildChatPacket(data, type == CHAT_MSG_ADDON ? CHAT_MSG_PARTY : type, type == CHAT_MSG_ADDON ? LANG_ADDON : LANG_UNIVERSAL, bot, nullptr, text.c_str());
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master->SendDirectMessage(&data);
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}
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WorldPacket data;
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ChatHandler::BuildChatPacket(data, type == CHAT_MSG_ADDON ? CHAT_MSG_PARTY : type, type == CHAT_MSG_ADDON ? LANG_ADDON : LANG_UNIVERSAL, bot, nullptr, text.c_str());
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master->SendDirectMessage(&data);
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// }
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return true;
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}
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