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Fixed issue with random bots not respecting RandomBotFixedLevel (#714)
* Update RandomPlayerbotMgr.cpp Added check during random bot login for RandomBotFixedLevel and set PLAYER_FLAGS_NO_XP_GAIN * Update RandomPlayerbotMgr.cpp Removed if from else
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@@ -2243,6 +2243,15 @@ void RandomPlayerbotMgr::OnBotLoginInternal(Player* const bot)
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{
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LOG_INFO("playerbots", "{}/{} Bot {} logged in", playerBots.size(), sRandomPlayerbotMgr->GetMaxAllowedBotCount(),
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bot->GetName().c_str());
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if (sPlayerbotAIConfig->randomBotFixedLevel)
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{
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bot->SetPlayerFlag(PLAYER_FLAGS_NO_XP_GAIN);
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}
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else
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{
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bot->RemovePlayerFlag(PLAYER_FLAGS_NO_XP_GAIN);
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}
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}
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void RandomPlayerbotMgr::OnPlayerLogin(Player* player)
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