mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-12-01 21:12:50 +08:00
Merge pull request #268 from liyunfan1223/sync_20240610
[Sync] Sync with azerothcore 20240610 (update the core before pull this commit)
This commit is contained in:
47
.github/workflows/core_build.yml
vendored
47
.github/workflows/core_build.yml
vendored
@@ -38,50 +38,32 @@ jobs:
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ref: 'Playerbot'
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ref: 'Playerbot'
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- name: Set reusable strings
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- name: Set reusable strings
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# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file.
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id: strings
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id: strings
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shell: bash
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shell: bash
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run: |
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run: |
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echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
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echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
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# - name: Clone Playerbot Module
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# run: git clone --depth=1 --branch=master https://github.com/liyunfan1223/mod-playerbots.git modules/mod-playerbots
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- name: Checkout Playerbot Module
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- name: Checkout Playerbot Module
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uses: actions/checkout@v3
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uses: actions/checkout@v3
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with:
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with:
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repository: 'liyunfan1223/mod-playerbots'
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repository: 'liyunfan1223/mod-playerbots'
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path: 'modules/mod-playerbots'
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path: 'modules/mod-playerbots'
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- name: Cache
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uses: actions/cache@v3
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with:
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path: |
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/var/cache/apt
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/var/lib/apt
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key: ccache:${{ matrix.os }}:${{ github.ref }}:${{ github.sha }}
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restore-keys: |
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ccache:${{ matrix.os }}:${{ github.ref }}
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ccache:${{ matrix.os }}
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- name: Install Requirements
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- name: Install Requirements
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run: sudo apt-get update && sudo apt-get install git cmake make gcc g++ clang libmysqlclient-dev libssl-dev libbz2-dev libreadline-dev libncurses-dev mysql-server libboost-all-dev
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run: sudo apt-get update && sudo apt-get install git cmake make gcc g++ clang libmysqlclient-dev libssl-dev libbz2-dev libreadline-dev libncurses-dev mysql-server libboost-all-dev
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# - name: Cache
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# uses: actions/cache@v3
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# with:
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# path: var/ccache
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# key: ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules:${{ github.ref }}:${{ github.sha }}
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# restore-keys: |
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# ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules:${{ github.ref }}
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# ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules
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# - name: Configure OS
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# run: source ./acore.sh install-deps
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# env:
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# CONTINUOUS_INTEGRATION: true
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# - name: Create conf/config.sh
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# run: source ./apps/ci/ci-conf-core.sh
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# - name: Process pending sql
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# run: bash bin/acore-db-pendings
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# - name: Build
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# run: source ./apps/ci/ci-compile.sh
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- name: Configure CMake
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- name: Configure CMake
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# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
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# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
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run: >
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run: >
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cmake -B ${{ steps.strings.outputs.build-output-dir }}
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cmake -B ${{ steps.strings.outputs.build-output-dir }}
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-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
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-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
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@@ -90,11 +72,4 @@ jobs:
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-S ${{ github.workspace }}
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-S ${{ github.workspace }}
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- name: Build
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- name: Build
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# Build your program with the given configuration. Note that --config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
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run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
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run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
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# - name: Test
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# working-directory: ${{ steps.strings.outputs.build-output-dir }}
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# # Execute tests defined by the CMake configuration. Note that --build-config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
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# # See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
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# run: ctest --build-config ${{ matrix.build_type }}
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6
.github/workflows/macos_build.yml
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6
.github/workflows/macos_build.yml
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@@ -5,9 +5,9 @@ on:
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pull_request:
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pull_request:
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branches: [ "master" ]
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branches: [ "master" ]
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concurrency:
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# concurrency:
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group: ${{ github.head_ref }} || concat(${{ github.ref }}, ${{ github.workflow }})
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# group: ${{ github.head_ref }} || concat(${{ github.ref }}, ${{ github.workflow }})
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cancel-in-progress: true
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# cancel-in-progress: true
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jobs:
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jobs:
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macos-build:
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macos-build:
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10
.github/workflows/windows_build.yml
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10
.github/workflows/windows_build.yml
vendored
@@ -26,8 +26,14 @@ jobs:
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with:
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with:
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repository: 'liyunfan1223/mod-playerbots'
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repository: 'liyunfan1223/mod-playerbots'
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path: 'modules/mod-playerbots'
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path: 'modules/mod-playerbots'
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- name: ccache
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- name: Cache
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uses: hendrikmuhs/ccache-action@v1.2.9
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uses: actions/cache@v3
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with:
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path: C:\ProgramData\chocolatey\cache
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key: ccache:${{ matrix.os }}:${{ github.ref }}:${{ github.sha }}
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restore-keys: |
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ccache:${{ matrix.os }}:${{ github.ref }}
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ccache:${{ matrix.os }}
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- name: Configure OS
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- name: Configure OS
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shell: bash
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shell: bash
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env:
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env:
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@@ -376,7 +376,7 @@ void PlayerbotFactory::Randomize(bool incremental)
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if (bot->getLevel() >= 10)
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if (bot->getLevel() >= 10)
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{
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{
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pmo = sPerformanceMonitor->start(PERF_MON_RNDBOT, "PlayerbotFactory_Pet");
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pmo = sPerformanceMonitor->start(PERF_MON_RNDBOT, "PlayerbotFactory_Pet");
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LOG_INFO("playerbots", "Initializing pet...");
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LOG_DEBUG("playerbots", "Initializing pet...");
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InitPet();
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InitPet();
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bot->SaveToDB(false, false);
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bot->SaveToDB(false, false);
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InitPetTalents();
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InitPetTalents();
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@@ -76,7 +76,7 @@ class KelthuzadBossHelper: public GenericBossHelper<Kelthuzad::boss_kelthuzad::b
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const std::pair<float, float> tank_pos = {3709.19f, -5104.86f};
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const std::pair<float, float> tank_pos = {3709.19f, -5104.86f};
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const std::pair<float, float> assist_tank_pos = {3746.05f, -5112.74f};
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const std::pair<float, float> assist_tank_pos = {3746.05f, -5112.74f};
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bool IsPhaseOne() {
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bool IsPhaseOne() {
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return _event_map->GetNextEventTime(Kelthuzad::KELTHUZAD_EVENT_PHASE_2) != 0;
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return _event_map->GetNextEventTime(Kelthuzad::EVENT_PHASE_2) != 0;
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}
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}
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bool IsPhaseTwo() {
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bool IsPhaseTwo() {
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return !IsPhaseOne();
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return !IsPhaseOne();
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@@ -186,7 +186,7 @@ class GluthBossHelper: public GenericBossHelper<Gluth::boss_gluth::boss_gluthAI>
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const float decimatedZombiePct = 10.0f;
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const float decimatedZombiePct = 10.0f;
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GluthBossHelper(PlayerbotAI *botAI): GenericBossHelper(botAI, "gluth") {}
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GluthBossHelper(PlayerbotAI *botAI): GenericBossHelper(botAI, "gluth") {}
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bool BeforeDecimate() {
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bool BeforeDecimate() {
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uint32 decimate = _event_map->GetNextEventTime(Gluth::GLUTH_EVENT_DECIMATE);
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uint32 decimate = _event_map->GetNextEventTime(Gluth::EVENT_DECIMATE);
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return decimate && decimate - _timer <= 3000;
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return decimate && decimate - _timer <= 3000;
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}
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}
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bool JustStartCombat() {
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bool JustStartCombat() {
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