mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Update and rename cmake-multi-platform.yml to core-build.yml
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@@ -27,9 +27,9 @@ jobs:
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build_type: [Release]
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c_compiler: [gcc, clang, cl]
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include:
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- os: windows-latest
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c_compiler: cl
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cpp_compiler: cl
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# - os: windows-latest
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# c_compiler: cl
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# cpp_compiler: cl
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- os: ubuntu-latest
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c_compiler: gcc
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cpp_compiler: g++
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@@ -37,10 +37,10 @@ jobs:
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c_compiler: clang
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cpp_compiler: clang++
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exclude:
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- os: windows-latest
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c_compiler: gcc
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- os: windows-latest
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c_compiler: clang
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# - os: windows-latest
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# c_compiler: gcc
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# - os: windows-latest
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# c_compiler: clang
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- os: ubuntu-latest
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c_compiler: cl
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@@ -51,12 +51,12 @@ jobs:
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repository: 'liyunfan1223/azerothcore-wotlk'
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ref: 'Playerbot'
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- name: Set reusable strings
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# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file.
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id: strings
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shell: bash
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run: |
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echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
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# - name: Set reusable strings
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# # Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file.
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# id: strings
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# shell: bash
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# run: |
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# echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
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- name: Clone Playerbot Module
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run: git clone --depth=1 --branch=master https://github.com/liyunfan1223/mod-playerbots.git modules/mod-playerbot
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