Hunter wolf pet config and modify config file layout for activities

This commit is contained in:
Yunfan Li
2025-01-19 14:02:32 +08:00
parent f096975f90
commit 812702ea25
4 changed files with 55 additions and 30 deletions

View File

@@ -23,6 +23,7 @@
# LEVELS
# GEAR
# QUESTS
# ACTIVITIES
# SPELLS
# STRATEGIES
# TELEPORTS
@@ -612,6 +613,50 @@ AiPlayerbot.EquipmentPersistenceLevel = 80
# Default: 1 (enabled)
AiPlayerbot.AutoUpgradeEquip = 1
# Only set wolf pets for hunters to have higher damage (0 = disabled, 1 = enabled for max-level, 2 = enabled)
# Default: 0 (disabled)
AiPlayerbot.HunterWolfPet = 0
#
#
#
####################################################################################################
####################################################################################################
# ACTIVITIES
#
#
# Specify percent of active bots
# The default is 10. With 10% of all bots going active or inactive each minute. Regardless
# This value is only applied to inactive areas where no real-players are detected, when
# real-players are nearby, friend, group, guild, bg, instances etc the value is always
# enforced to 100%
AiPlayerbot.BotActiveAlone = 100
# Force botActiveAlone when bot is ... of real player
AiPlayerbot.BotActiveAloneForceWhenInRadius = 150
AiPlayerbot.BotActiveAloneForceWhenInZone = 1
AiPlayerbot.BotActiveAloneForceWhenInMap = 0
AiPlayerbot.BotActiveAloneForceWhenIsFriend = 1
AiPlayerbot.BotActiveAloneForceWhenInGuild = 1
# SmartScale is enabled or not.
# The default is 1. When enabled (smart) scales the 'BotActiveAlone' value.
# (The scaling will be overruled by the BotActiveAloneForceWhen...rules)
#
# Limitfloor - when DIFF (latency) above floor, activity scaling is applied starting with 90%
# LimitCeiling - when DIFF (latency) above ceiling, activity is 0%;
#
# MinLevel - only apply scaling when level is above or equal to min(bot)Level
# MaxLevel - only apply scaling when level is lower or equal of max(bot)Level
#
AiPlayerbot.botActiveAloneSmartScale = 1
AiPlayerbot.botActiveAloneSmartScaleDiffLimitfloor = 50
AiPlayerbot.botActiveAloneSmartScaleDiffLimitCeiling = 200
AiPlayerbot.botActiveAloneSmartScaleWhenMinLevel = 1
AiPlayerbot.botActiveAloneSmartScaleWhenMaxLevel = 80
#
#
#
@@ -1551,36 +1596,6 @@ AiPlayerbot.RandombotsWalkingRPG = 0
# Set randombots movement speed to walking only inside buildings
AiPlayerbot.RandombotsWalkingRPG.InDoors = 0
# Specify percent of active bots
# The default is 10. With 10% of all bots going active or inactive each minute. Regardless
# This value is only applied to inactive areas where no real-players are detected, when
# real-players are nearby, friend, group, guild, bg, instances etc the value is always
# enforced to 100%
AiPlayerbot.BotActiveAlone = 100
# Force botActiveAlone when bot is ... of real player
AiPlayerbot.BotActiveAloneForceWhenInRadius = 150
AiPlayerbot.BotActiveAloneForceWhenInZone = 1
AiPlayerbot.BotActiveAloneForceWhenInMap = 0
AiPlayerbot.BotActiveAloneForceWhenIsFriend = 1
AiPlayerbot.BotActiveAloneForceWhenInGuild = 1
# SmartScale is enabled or not.
# The default is 1. When enabled (smart) scales the 'BotActiveAlone' value.
# (The scaling will be overruled by the BotActiveAloneForceWhen...rules)
#
# Limitfloor - when DIFF (latency) above floor, activity scaling is applied starting with 90%
# LimitCeiling - when DIFF (latency) above ceiling, activity is 0%;
#
# MinLevel - only apply scaling when level is above or equal to min(bot)Level
# MaxLevel - only apply scaling when level is lower or equal of max(bot)Level
#
AiPlayerbot.botActiveAloneSmartScale = 1
AiPlayerbot.botActiveAloneSmartScaleDiffLimitfloor = 50
AiPlayerbot.botActiveAloneSmartScaleDiffLimitCeiling = 200
AiPlayerbot.botActiveAloneSmartScaleWhenMinLevel = 1
AiPlayerbot.botActiveAloneSmartScaleWhenMaxLevel = 80
# Premade spell to avoid (undetected spells)
# spellid-radius, ...
AiPlayerbot.PremadeAvoidAoe = 62234-4