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https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Fix spec tabs error
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@@ -14,6 +14,8 @@
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#include "PriestAiObjectContext.h"
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#include "PriestAiObjectContext.h"
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#include "MageAiObjectContext.h"
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#include "MageAiObjectContext.h"
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#include "SharedDefines.h"
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#include "SharedDefines.h"
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#include "SpellInfo.h"
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#include "SpellMgr.h"
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#include "WarlockAiObjectContext.h"
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#include "WarlockAiObjectContext.h"
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#include "WarriorAiObjectContext.h"
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#include "WarriorAiObjectContext.h"
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#include "ShamanAiObjectContext.h"
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#include "ShamanAiObjectContext.h"
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@@ -109,9 +111,15 @@ std::map<uint8, uint32> AiFactory::GetPlayerSpecTabs(Player* bot)
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continue;
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continue;
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uint32 const* talentTabIds = GetTalentTabPages(bot->getClass());
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uint32 const* talentTabIds = GetTalentTabPages(bot->getClass());
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if (talentInfo->TalentTab == talentTabIds[0]) tabs[0]++;
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if (talentInfo->TalentTab == talentTabIds[1]) tabs[1]++;
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const SpellInfo* spellInfo = sSpellMgr->GetSpellInfo(spellId);
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if (talentInfo->TalentTab == talentTabIds[2]) tabs[2]++;
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int rank = spellInfo ? spellInfo->GetRank() : 1;
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if (talentInfo->TalentTab == talentTabIds[0])
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tabs[0] += rank;
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if (talentInfo->TalentTab == talentTabIds[1])
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tabs[1] += rank;
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if (talentInfo->TalentTab == talentTabIds[2])
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tabs[2] += rank;
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}
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}
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return tabs;
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return tabs;
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}
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}
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