diff --git a/src/strategy/generic/WorldPacketHandlerStrategy.cpp b/src/strategy/generic/WorldPacketHandlerStrategy.cpp index abec3c0a..c5a531f7 100644 --- a/src/strategy/generic/WorldPacketHandlerStrategy.cpp +++ b/src/strategy/generic/WorldPacketHandlerStrategy.cpp @@ -12,7 +12,7 @@ void WorldPacketHandlerStrategy::InitTriggers(std::vector& trigger triggers.push_back(new TriggerNode("group invite", NextAction::array(0, new NextAction("accept invitation", relevance), nullptr))); triggers.push_back(new TriggerNode("uninvite", NextAction::array(0, new NextAction("uninvite", relevance), nullptr))); triggers.push_back(new TriggerNode("uninvite guid", NextAction::array(0, new NextAction("uninvite", relevance), nullptr))); - triggers.push_back(new TriggerNode("group set leader", NextAction::array(0, new NextAction("leader", relevance), nullptr))); + triggers.push_back(new TriggerNode("group set leader", NextAction::array(0, /*new NextAction("leader", relevance),*/ nullptr))); triggers.push_back(new TriggerNode("not enough money", NextAction::array(0, new NextAction("tell not enough money", relevance), nullptr))); triggers.push_back(new TriggerNode("not enough reputation", NextAction::array(0, new NextAction("tell not enough reputation", relevance), nullptr))); triggers.push_back(new TriggerNode("cannot equip", NextAction::array(0, new NextAction("tell cannot equip", relevance), nullptr))); diff --git a/src/strategy/values/PartyMemberToHeal.cpp b/src/strategy/values/PartyMemberToHeal.cpp index ee29fed3..1ef0f6b3 100644 --- a/src/strategy/values/PartyMemberToHeal.cpp +++ b/src/strategy/values/PartyMemberToHeal.cpp @@ -98,7 +98,7 @@ Unit* PartyMemberToHeal::Calculate() bool PartyMemberToHeal::Check(Unit* player) { - return player && player != bot && player->GetMapId() == bot->GetMapId() && + return player && player != bot && player->GetMapId() == bot->GetMapId() && player->IsInWorld() && sServerFacade->GetDistance2d(bot, player) < (player->IsPlayer() && botAI->IsTank((Player*)player) ? 50.0f : 40.0f); }